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Keys are Busted, FIX THIS NEXT

When survivors use keys to escape and they find them in a chest, its an oh welp it happened moment. When you see someone with a key you can dodge the lobby, or tunnel them down. When you chase someone and they instantly jump through the hatch Its kinda #########. I think if we had a timed animation similar to doors on hatches that this would fix a lot of frustration.

Considering people in coms running plunders find a key and escape the whole team, granted I've done the same as survivor and you are winning the game. Is it fair?

EX. I have run plunders found two keys got myself out, and comed my team to get the other save and get out. can you imagine being that killer that gets two keyed expecting no keys going into the match?

Using an animation would add tension and fairness to the whole concept of using a key and would make me dodge less as killer, also allowing the user to utilize all the cool addons they have.

Gimme your thoughts guys.

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Comments

  • DWolfAlpha
    DWolfAlpha Member Posts: 927

    I wish it at least had an animation. Like bending down to actually open the hatch. Something that can be interrupted. It shouldn't be useable in a chase. Just, like 5 seconds to open. It also shouldn't be immediately entered.

  • CashelP14
    CashelP14 Member Posts: 5,564

    I genuinely believe the mid-chapter patch will nerf keys and moris. I don't think you should nerf one before the other.

  • chase131119
    chase131119 Member Posts: 839

    I think more than 50% of the community can agree that keys + moris should be nerfed in some way or another.

  • Deltin
    Deltin Member Posts: 240

    your aregument is invalid... you can find a key in a match and get a whole squad out for free, when the killer is looking for people at exit gates. And a swf can have up to 4 keys.. a killer can only have 1 mori. and guess what. The killer still has to work for that mori. Meanwhile if 1 survivor hides in a locker all game and has a key, they just wait for the killer to close the hatch for end game, and then just hop right in.


  • Fibijean
    Fibijean Member Posts: 8,342

    Survivors have more ultra rare "things" in general, as opposed to the two (or even one, in some cases) add-ons and one offering that killers have. So it makes sense that moris would be more common in bloodwebs than keys. But yes, that's exactly my point - the main problem with ultra rares is that they come up way more than they should in bloodwebs for being so powerful, which means they come up way more than they should in-game.

  • Deltin
    Deltin Member Posts: 240

    fair point, ultra rares and rares (red & purples) should only come up like once every 3 blood webs, not once every bloodweb

  • qwopper47
    qwopper47 Member Posts: 40

    Finding keys in chests are quite rare. Also, survivors need to finish enough generators to make the hatch appear in the first place, or either be the last one alive. I think keys are fair play as they are. If anything, you should be more upset about toolboxes, which actually speed up gen repairs and make you lose so quickly.

  • extonjonas
    extonjonas Member Posts: 41

    People complain about everything in this game. I dont know if finding a key is really fair but neither is a mori. I still would not want to change any part of either. I can understand hating perks or killers that make the game basically unplayable because they are so unbalanced but i dont really care if every little thing is balanced to perfection

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    All of the things that are ultra ######### for survivors suck.

  • Fibijean
    Fibijean Member Posts: 8,342

    Not all, but some of them are pretty underwhelming and not really worth the 7k, I agree.

  • Athanar90
    Athanar90 Member Posts: 123

    Actually, giving the keys a short animation (3-5 seconds) to pop the hatch open would be a good idea. It means keys are valuable and a good escape tool, but not a free chase win. And if you gain ground on the killer or stun, you can use it during a chase.

    On the topic, the hatch shouldn't open on its own when the doors are already open. Like, if both doors are powered but still closed, sure. But if they're open, you either have an easy escape or can get out through the second door if the killer's camping the first one.

  • beatddb
    beatddb Member Posts: 565

    I think a small animation would be fine. Also I ran Ace with plunders, the good luck perk and a chest offering and I got like 8 keys in four games.

  • LordRegal
    LordRegal Member Posts: 1,549

    One of my favorite things to do if I see a key and I’m not feeling generous is to swap to Trapper and equip Franklin’s Demise. Remember where the survivor kept dropping the key, and trap as close to it as you can but not have it be an obvious trap at the same time. It is absolutely hilarious how often this works.

    My favorite example: playing on one of the Badham maps. The Jane had a key, and had white warded it.

    first chase/hook: found her in the two story building hiding where a totem can spawn on the second floor. Trapped just around the corner so even with 3rd person camera you’d have almost no warning. Jane gets saved, before long free trap. I was hooking someone so couldn’t capitalize on it.

    second chase/hook: mindgamed around a dropped pallet and remembered she dropped it right next to the pallet. Didn’t break the pallet and instead trapped the pallet. Lo and behold, one trapped Jane on death hook. Once again I unfortunately couldn’t capitalize.

    Still killed her and trapped the key one last time, but she was solo and no one else fell into it. It was still absolutely hilarious and had I been more careful on my positioning I would’ve absolutely been able to take her out of the game sooner because of her greed towards her key. Turn your playstyle around and you can absolutely punish an item.

  • StrodeWins
    StrodeWins Member Posts: 274

    if you’re gonna wanna need our keys we’re going to need to hit your mori as well.

    just saying...

  • Liruliniel
    Liruliniel Member Posts: 3,047
  • katoptris
    katoptris Member Posts: 3,175

    Plunderer if equipped allowed survivor to see that item on the ground.

  • katoptris
    katoptris Member Posts: 3,175
  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Survivors should have some reason to get off gens and explore. I thought my nerf plunderer's comment was just a joke but now I see people that think it is actually too strong. If you don't like survivors not doing gens you're doing it wrong.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Easy fix: 6 second hatch opening animation when using a key, hatch then immediately closes which does not trigger the egc.

  • Awakey
    Awakey Member Posts: 3,145

    Eh.

    Never had an issue.

  • sulaiman
    sulaiman Member Posts: 3,219

    Ok, i dont understand that. You can bring 4 keys, everyone hides the whole time and you get out the whole squad for free... i dont think that is how it works.

    First, go get out 4 people, you do need to do 5 gens. how is that "for free"?

    Then, if 4 people bring a key, and one of them get out without doing anything all game, 3 people wasted theirs, because they didnt get out.

    And yes, the killer can have only one mori, but that allows him to kill all survivors after hooking them.

    I dont think your post makes sense at all.

    I think both keys and moris are fine. But to tell the truth, i use them all the time at the moment , because so much people are crying for a nerf. I never used instaheals, and now they are next to useless, and i dont want the same to happen to my moris and keys, so i uses them all up now.

    Others might use them for that reason too.

    But i can live with all of that, because i play surivor as well as killer, so i win and lose either way.

  • Dreamnomad
    Dreamnomad Member Posts: 3,944

    I'd be fine with a 3 second animation to unlock hatch. That would be fair.

  • xEa
    xEa Member Posts: 4,105

    Hmm

    Lets play some rounds. 4 random Survivors with a Key vs a Killer with Ebony Mori. I bet a Quadrizillion Bison Dollars, the Killer gets at least a 3K 95 times out of 100 games.

    So yea, lets go and talk about keys, when something as "ballanced" as an Ebony Mori is in the game.

  • xEa
    xEa Member Posts: 4,105

    Does it really matter? Its almost always a win for the Killer on Rank 20 and on Rank 1 (unless the Killer is way worse then the Survivors due to rank reset)

  • terumisan
    terumisan Member Posts: 1,293

    It does matter since if it's red rank experienced survivors they can abuse certain loops a lot more and just gen rush since the chase would take too long if it's a red rank killer duh it's a stomp and with average yellow/greens its a coin toss

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    Insta heals, Bnp, Insta flashlights...need I go on? The devs can and have nerfed plenty of things they consider OP. I personally don't think keys are OP (or Mori's for that mbv matter. But I do believe they will nerf both. Probably this summer. Assuming they can find a way to do it they are happy with.

  • xEa
    xEa Member Posts: 4,105

    No i dont think so. On rank 1 Survivor have a slight edge over most Killers (we are not talking about Nurse Spirit and some of the bottom like Bubba or Clown of course), but once the killer brings in a red mori, its game over, unless he plays super fair or just uses the mori for cosmetic style after 2nd hook.

    I can honestly say, that as a killer i never had a problem with keys, on any rank. Red mori is a totally different story. If the Killer decides to abuse it to its full potential (hook one and then tunnel this person + mori afterwards) you really cant do a lot.

    I still think, they will nerf both, For Keys, Hatch will probably only stay open for 2-3 seconds after Key teatment, and the Mori will hopefully only become active once everyone is hooked 1 time.

  • meatisadelicacy
    meatisadelicacy Member Posts: 1,920

    How often does this happen? Are you guys okay on PC? I'm usually ranks 3-6 on console and hatch escapes are very rare for the last person, much less more than one person getting out with a key. I can understand it's frustrating when it happens but at the same time, there's nothing you can do about it, so why are so many people so triggered by it?

  • Lol. Thanks I'm at work and I needed a laugh. I agree though. Hey maybe Killers should have their own chests they can open.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Coin killer offerings turn chests into killer chests.

  • As a solo survivor player, I don't see keys used that often actually. I hardly ever bring in keys to matches. I easily have over 100 of them combined. Now I want to know exactly how many I have. I'll do the exact count later. Stay tuned...

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    I suppose I should rephrase. Keys and Mori's aren't unfair in my opinion. They can be incredibly strong. I've made my idea on how to balance them a bit better known in several threads.

  • foochill1
    foochill1 Member Posts: 109

    Keys are balanced, but keys are noob so its cool, think of it like a noobtube. Sigh....

  • rickyray101
    rickyray101 Member Posts: 141

    So what?! Do you have any idea how hard it is to see a dropped key?! Exactly you can't win every match as a survivor or killer. It's what keeps the game interesting. No two matches are ever the same.

  • NMCKE
    NMCKE Member Posts: 8,243

    Not exactly true, I could sit in a locker and wait for the killer to slowly, one by one, sacrifice my teammates (I don't endorse doing this by the way).

    Then the killer can close the hatch and I can run in front of the killer, do plenty of somersaults around the hatch, as they can't do anything to stop me.


    The only thing the killer could do is have NOED or Franklin's, but that's costing the killer a perk slot for a survivor item and there's still counterplay to those strategies. The survivor can simply just wait for the killer to walk away from the hatch, and that's it — GG, you won.

  • Haku
    Haku Member Posts: 614

    You typed Mori's with wrong letters

  • iBetClaudette
    iBetClaudette Member Posts: 299

    Get rid of Moris instead