http://dbd.game/killswitch
Wanted to ask the devs about a commonly asked qol for the hag
So the hag is one of my favorites. She is highly underused because her power is strategy over brutality and it's not easy to adapt to her style of play..that being said I feel as others do that one simple change would help her quite a bit on larger maps and possibly encourage more people to play her, I am of course mentioning the change to give her traps infinite teleporting range. Based off this her range addons would need reworking however her iri addon would still have the on demand teleporting which is the primary reason to grab it.
On a lot of maps this wouldnt change hag a lot but on larger maps it should help her map pressure just a tad more and smoothen out her gameplay..other than that I really cant say hag has any major problems to address which is what is nice about her..she one of the few killers that can be polished easily as she doesnt need much..its a popular idea from her but I've never heard what the devs thing if this, large maps are troublesome for most killers but for hag those few times you cant teleport can ruin you in a way that feels like you were robbed..So I wonder..would this be something youd consider?
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This would mitigate her weaknesses too much imo.
I don't think this would make her more popular. What would make her popular imo is making her 115% movespeed, which I don't think would make her broken but the devs don't like changing that apparently (Huntress should have been increased to 115% a long time ago but they stated they don't want to do that iirc. At least Hag's power isn't invalidaded in indoor maps like Huntress')
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If Hag haves 115% movement speed, why would I play Trapper? And Imagine almost an corrupt purge at all time with Huntress
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While I don't think that's the best comparison, because Trapper needs buffs in the first place, all I said is that she'd be more popular, not that they should do it. I don't think she needs it at all.
Huntress, on the other hand, is in a different spot. Back when she was released she had to need to be 110% because maps were better for her. Now, however, there are maps where you're literally unable to use your power in most loops. Huntress thrives when she can hit hatchets over loops and even between tiles. She can't throw over loops in most maps, and even between tiles things get worse for her with every new map that gets released. Plague's power is weaker when she has no Corrupt Purge but it slows her down way less and is much easier to hit.
Right now, the only killers who have sub 115% speed are Nurse, Spirit and Hag (all of which have some sort of mobility or map pressure) and Huntress, who... has neither. At this point with map design the way it is I think her power no longer gives her enough benefits to justify a 110% movespeed. And being normal movespeed wouldn't even make her too strong in the maps where she's already good.
Try playing her in Red Forest and telling me she's not too slow.
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Huntress is still one of the strongest killers in the game.
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This isn't qol. This is a major buff.
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Doesn't change the fact that there are some disgustingly huge maps in the game and she's the only slow killer who can't do anything about that.
She's strong, yes, but she's probably the most map reliant killer in the game.
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Map problem not killer problem. Like I say often, maps should be balanced around killers not the other way around.
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Yeah, and they released Temple of Purgation this year. A huge ass map.
They don't seem too keen on shrinking maps anytime soon. So the logical thing is to bump up her movespeed. Or are you in favor of doing neither and leaving Huntress players to spend half the match walking places every time they get a big map?
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I wouldn't be against her being able to shoot across the map. Oh, wait ...
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To me personally that sounds like a problem with larger maps and not hag herself.
Same goes with huntress and when it comes to larger maps for her or even indoor maps. There's nothing necessarily wrong with huntress herself but instead its the actual map
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Which part of maps getting bigger AND more cluttered did you not understand?
The only maps where she can cross map people are maps she already does well on. Ormond, Yamaoka, etc she can't do #########.
Not to mention the indoor maps. She's forced to behave like an M1 killer for a lot of the time on those maps, except she's slower than all of them.
At least bring up decent points if you're gonna be snarky.
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But that's the point. When half the maps in the game are awful for Huntress (indoor, too big, too cluttered), it stops being a map problem and it becomes a Huntress problem.
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Sorry, I just don't think Huntress is a priority over maps or low tier killers.
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When on God's green Earth did I say she's a priority buddy? Hello?
I said it would make sense. I didn't say they should touch her before the low tier killers.
But brace yourself because she's probably coming soon-ish considering she doesn't have the standard distribution of add-ons and those are the killers they seem to be tackling first. Whether you think she needs it or not.
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Oh you seemed pretty bent about it my bad.
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Sorry if I seemed rude. Obviously it would be a buff for her, which she doesn't necessarily need. The main reason why I want it is because it would make her feel infinitely nicer to play on some maps without breaking her.
But there are like 6 killers I would change before her. So there's that.
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You do understand that that would be OP?
Imo hag should stay the way she is. It's true that she's hard to play, but boy oh boy when you learn how to play her then it's more fun to play her than any other killer and she rarely loses.
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But farm maps rob her of map pressure she needs to work..hercweaknesses stay the same
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I actually feel Hag is the killer who cares about the map she's in the least. Since you're most likely playing half map every single time, I'm not bothered at all when I get an atrocious map... barring Ormond because it's still BS for everyone and Yamaoka because it's hard to see stuff. Other than that she does well in every map I feel.
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On what evidence?
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I'd ask you to not derail my thread
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Better to make her ability more flexible than to rework and shrink EVERY large map...
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This is still on topic though...? I'm merely stating why I disagree with your opinion. She doesn't need this and it counters one of her weaknesses which is she can't be literally everywhere. Hag is exactly fine the way she is and what makes her unpopular is that
- She's short
- She's slow
- She requires planning and a lot of people think that's boring
That change would only make her stronger, which she doesn't need, and she'd still be unpopular. So I don't think it's a good idea.
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To be fair trapper is already inferior to hag in his present state..but I agree 115 isnt the solution
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I dont think you play much hag...this changes nothing about her play style..it just allows her to play the game..shes got multiple trap counters, a complicated style compared to other killers , 110 speed, and is extremely addon dependent..everybody just runs max range anyway so why not make her more free to use other addons..? There is nothing even remotely proving this would topple her..that's implying shed beat freddy , spirit , billy, and arguably nurse..with this one change..now you see why I dont think your looking at this factually as far as your just assuming any "buff" would break her..because as she sits shes good..but doesnt hold a candle to some of the others
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I main Hag and I haven't used any add-ons in weeks. She doesn't need them to be nearly as good or as good as Billy in the right hands. I've played her pretty much since I've started playing the game. So yes, I play her a lot, and I absolutely guarantee you she doesn't need extra range or anything else to be a very good killer, so you're starting from a bad premise.
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My premise is I have a lot of experiance with and against every killer..and based on the slowly increasing survivor power gap..killers like hag have one or two holes I want to get the devs opinion on..and I do not see this making her much stronger..just makes certain maps less broken..as I said..hag is a safe killer to change as its take significant changes to bump her up any higher..and shes not even close to danger level
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