Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Trapper Buff Suggestion
I propose Trapper have a secondary resource, barbed wire. He would start with a set amount, similar to the Pig's traps, and he could use them to wrap pallets in barbed wire so they damage you on vaulting if not removed, or he could stuff them inside generators so you have to succeed on a skill check or else be injured, kind of like overcharge. Thoughts?
Comments
-
I like the barbed wire on pallets idea. So if a Survivor interacts with or vaults a pallet, they’d be injured. The wire would have to be automatically destroyed after causing damage, of course. I don’t think the wire should be able to down Survivors either, just like the Bloody Coil add-on.
0 -
Could be interesting..only problem. Trapper has no time to set up as it is
0 -
First he needs all hi traps in his hands at the start of a match, not sprawled all around the map
After that we can think of any other buffs
0 -
^ this.
This is the first thing that has to be done and the easiest to implement. Then we can see how he will perform (my guess is that he will perform a lot better) and think about other things.
Regarding the wire-->to be honest it looks like Dream Pallets 2.0 to me...
1