Fix the servers!
Here's some feedback: invest in better "dedicated servers" or if you're not going to bother, go back to killer-hosted lobbies - they were a million times better than these woeful servers that we play on.
I don't know about others, but I regularly find myself going into servers where the ping is supposedly 37-40, yet I feel like I'm playing in a server with 100+ ping where I'm bouncing backwards, gens regress or I get hit by a killer after using Dead Hard to get away but the invincibility becomes irrelevant and I still get downed and still get the exhausted effect.
Basically, I'm asking for you to make the game playable without me wanting to cause serious harm to myself.
PS: I'd appreciate it if you didn't take this forum post down like you did with the last one because what I'm doing here is giving you feedback and suggestions. Yes, I am also knocking the game but that's part of feedback, right? Telling you what's wrong?
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They are constantly investing in making the dedicated servers better. If they weren't going to bother with improving them, they would have just pushed them out to all platforms by now and left them alone. The fact that they're still in a PC-only "testing phase" is proof that they're still actively being worked on.
Also, I'd edit out that bit at the end of the seventh line, if you want your post to stay up, because it could be construed as "making light of serious issues".
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The comments I've mentioned are constructive - I'm telling them the exact nature of my issues and hoping they act on it.
I play as a survivor daily and these are issues I come across nearly enough every single game and if it's not myself, it's my friends that experience them. If they find my comments to be attacking the game, then they're being too critical and not considering how frustrated people can get when a game doesn't work as it should.
I've just had my third game in a row where I've used Dead Hard and as I go to take off, I've been struck down by the killer and the so-called moment of invincibility never kicked in thanks to laggy servers.
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I did remove it.
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