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1.9.4 - 1.9.4.1 | Emblems
1.9.4 April 10th, 2018 Features & Content Feature - Emblem System: The Emblem System has been developed as a way to evaluate your performance in a trial (affect your overall online rank) and to replace the previous victory conditions of the match. There are 4 different categories in which your performance is evaluated for…
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8.4.0 | PTB Patch Notes
This article was created from a community discussion. Important Progress & save data information has been copied from the Live game to our PTB servers on 28th October. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.…
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8.4.2 | Bugfix Patch
Content Killer Updates The Houndmaster - Basekit Chase Command cooldown reduced to 3 seconds (was 4 seconds) Increased the time it takes The Houndmaster to recover movement speed from cancelling Chase Command to 1 second (was 0.85 seconds) Reduced the movement speed penalty from cancelling Chase Command to 3.0 m/s (was 2.0…
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4.1.1 | Bugfix Patch
This article was created from a community discussion. Features Updated Auras: Patch 4.1.0 introduced a brand new aura system with new aura visuals. While we received positive feedback regarding their style, the consensus seems to be that they were not sufficiently visible, especially for small objects, at long range or in…
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3.5.2 | Hotfix
Balance Added "Gates Closed" for the Gatekeeper Emblem bonus when ending the trial with the gates closed. Removed the "Generators Remaining" stipulation from the Gatekeeper Emblem Treatment Theatre: Reworked the Totems spawn location to hide them better. Bug Fixes Treatment Theatre: Fixed an issue that caused the Survivors…
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4.3.0 | Mid-Chapter
FEATURES THE EXECUTIONER BALANCE UPDATE At the moment, the cost of missing a Punishment of the Damned attack is too high, and it's too easy to fake Rites of Judgement into a basic attack. The following adjustments address these issues. After cancelling Rites of Judgement: Movement speed is 3.68 m/s for 1 second Further…
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3.4.0 | Cursed Legacy
Features & Content Feature - Updated the intro video to The Cursed Legacy trailer. Feature - Disconnection Penalties: Players who disconnect early from games will receive temporary matchmaking bans, with the duration escalating for repeat offenders. Please note that this feature will not be active on launch of the 3.4.0…
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3.2.2 | Hotfix
Bug Fixes Fixed an issue that caused a visual desync between clients and host on the End Game Collapse timer. Fixed an issue causing the control sensitivity sliders settings to not be properly applied. Fixed an issue that caused the scream animation from the Infectious Fright perk to be delayed if the Survivor was…
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2.0.0 | Curtain Call
Features & Content Content - Added a new head customization item for Dwight for players who own the Dead By Daylight: Leatherface™ DLC Content - Added new idle animations for Killers in the offline lobby & store sections Content - Added new main menu music to tie in with the DLC Chapter Content - Added new sounds when…
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1.9.4 - 1.9.4.1 | Emblems
1.9.4 April 10th, 2018 Features & Content Feature - Emblem System: The Emblem System has been developed as a way to evaluate your performance in a trial (affect your overall online rank) and to replace the previous victory conditions of the match. There are 4 different categories in which your performance is evaluated for…