1.9.4April 10th, 2018Features & ContentFeature - Emblem System: The Emblem System has been developed as a way to evaluate your performance in a trial (affect your overall online rank) and to replace the previous victory conditions of the match. There are 4 different categories in which your performance is evaluated for both, Survivor and Killer.BalanceChanged values and adding curves for the following Scoring Events: Chase Escape, Chase Per Second, Coop ObjectiveReworked the bonus Bloodpoints granted by several Bloodpoints Bonus Offerings:All basic Sachets & Wreath offerings : raised from 25 to 50%All Fresh Sachets & Devout Wreath offerings : raised from 50 to 75%All Fragrant Sachets & Ardent Wreath offerings : raised from 75 to 100%Bound envelope offering: raised from 15 to 25%Bug FixesFixed a rare issue that could cause the Killers power to load in on the ground when the match startedFixed an issue that could cause players to get stuck on loading past the title screenFixed an issue where a player could get stuck on the loading screen while transitioning into the trial, which blocked all other players from progressing into the matchFixed an issue that could cause a player to be randomly kicked back to the pre-lobby from the match loading screenFixed an issue that could cause a player to become stuck on a broken screen when the host of a Kill Your Friends returned the party to the lobbyFixed an issue where clients has a "Switch to Spectator" option when leaving a Kill Your Friends matchFixed an issue that could cause players with refunded Bloodpoints to be unable to spend them in the BloodwebFixed an issue that caused the same perk to keep generating in the Bloodweb if not consumedFixed an issue that caused Splinter Offerings to appear in Killer Bloodwebs despite owning the corresponding DLCFixed an issue that caused the Offering tooltips not to appear when hovering over them on the Offering burn screenFixed an issue that the spectator camera to view out of world when spectating a player in the match and another player died or escapedFixed an issue that could cause the different tally pages to be displayed on top of each otherFixed an issue that caused the report pop-up to appear twice after selecting a report categoryFixed an issue that caused The Nightmare's add-on Red Paint Brush to reduce the chase music instead of the terror radiusFixed an issue that caused the Hag's trap triggering to be heard map-wide. Now, like The Hillbilly’s chainsaw, it is heard within 60 meters.Fixed an issue that could caused the Phantasm Attack score event not to trigger Fixed an issue that could cause repaired generator audio to become corrupted in the Mother's DwellingFixed an issue that caused the perk Stake Out to accumulate tokens while being carried and on the hookFixed an issue that caused the Survivors footsteps and breathing to be lower than intended. Please note that we are still investigating some reported issues with regards to this.Fixed an issue that caused the unhook audio sounds to play during the unhook interaction rather than afterChanged the sound of the hook and bear trap sabotageFixed an issue that caused an impassable gap between a cedar tree and 2 ends of a hedge in Lampkin LaneFixed an issue that caused scratch marks to be spawned in random parts of the environment and much further away from the survivors than intendedMinor audio improvementsMinor localization improvementsFixed an issue that could cause a crash when creating a public lobbyKnown IssuesAfter a playing match against the Doctor, when all users are in the tally screen, clients may crash when another client leaves the Tally ScreenChainsaw SFX players for each attack if the Cannibal attacks immediately after using the chainsawSuccessful hatchet hits will cause blood VFX to appear on the Huntress' screen