The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yes, I should've made it clearer that I am mostly targeting SWF.
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I actually agree completely. I am hoping this ruin change is followed by more balances. Such as balancing SWF. We will see though.
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Most people would disagree with you. When the amount of killers playing drops like a rock, we'll see if anyone will be "getting back in the groove".
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I 100% agree. With the maps the way they are, I am sweating the controller out of my hand to apply pressure.
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"Satan's spawn" lmaooo. That is where this post is directed at mostly. I could've made it clearer. SWF is a huge problem. The only way I see this working out is by the devs balancing SWF after this ruin change. We shall see.
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Agreed, and I will be doing that. I just don't see how it's possible to put enough pressure on a SWF with maps like Macmillan and Autohaven, where chases are usually long, without Ruin and Pop together. I am talking about red ranks as well, where survivors are usually very coordinated.
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Thank you. I thought I’m going crazy. 44 seconds to do a gen. All a survivor has to do is last 30ish seconds on maps with god loops. Not all maps have god loops but you get my point. More time to pick up and hook. That can potentially get 3 gens done. I’m feeling like I’m crazy because people are saying I’m overreacting.…
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Maybe ruining the game was an exaggeration. But with maps like macmillan and autohaven, god loops, etc., I don’t see how you can’t use top tier killers. 44 seconds to do a gen. All a survivor has to do is last 30ish seconds. That’s enough time to get picked up and hooked to get 3 gens done. They need to increase the time…
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I’ve always had trouble wiping a SWF. Depending on the map. Macmillan and Autohaven have always been tough. The amount of time it takes to finish a gen in comparison to game time is absurd. I think most people can realize that. 44 seconds for one gen? A SWF can have 3 gens done in no time. I could be wrong but I think SWF…
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You don’t have to respect my opinion. Most people think the ruin change is bad. And i predict the amount of killers playing will noticeably drop. I do agree though with SWF. And that is what my post was directed at. I could have made that more specific I’ll admit. But you can’t leave SWF overpowered, and then nerf killers.…
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Thank you. I agree with what you say. I would say though that I run into very few killers that don’t run ruin. That’s why the killers who run ruin is somewhere around 80%. Billy can move around the map quicker than any other killer. I think he is a special circumstance. I also agree with the SWF point. SWF is the issue. If…
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So you truly believe this ruin change was good?? It’s not an echo chamber. When the facts are a survivor only has to occupy a killer for 40 seconds-a minute while the other three get three gens done, then you aren’t looking at facts. Other opinions are allowed, they’re just ridiculous in my opinion.
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Because i truly don’t understand how anyone can use any other killers besides top tiers. Killers other than top tier were already disadvantaged, including hag, doctor, leatherface, etc. I just don’t see how you think this ruin change is good.
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Positive as agreeing with me.
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Exactly. I forgot to mention this team stayed near the infinite the entire time.
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😂😂 I try to see the best
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Lol “insurance policy”... uses Decisive and instas.
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Devour hope not activating til 2 tokens has to be the dumbest thing I’ve ever heard in my life.