The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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This is a pretty ass backwards way to do stats. All you did was describe what 30% means. Why are you assuming 100 matches where everyone dc's? And going by your arbitrary metric, isn't it a good thing that we made 120/400 matches playable, where before everyone was just dcing all the time, according to you? This isn't one…
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It's not gone yet though, right?
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What is the free grab exactly?
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I'm a rank 1 killer main but alright.
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No collision changes a lot, actually.
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Survivors have gotten some huge nerfs to perks and pallet vacuums. I would say it's a lot easier to be a killer right now.
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That's a very confusing description lol. Unless the opposite is played? You don't think new people are going to be confused on what "the opposite" is? That is not at all what a skill description should say.
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It does not: Although this kinda makes sense. It would be weird if Hemorrhage was fairly useless for everyone except one blood based killer. Maybe that's just me.
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Take a breath, repeat after me: Nobody is forcing me to buy cosmetics. There is literally nothing "gambly" about a battlepass. You can just wait until the end to buy it and know what you'll get. Whatever these "impossible" circumstances are that are forcing you to buy a battlepass, you really need to toughen up or get…
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This is a super loaded question btw. A better question would be "Should a successful escape guarantee a pip." People are naturally going to say no the way you word it.
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Ideally the entity is grabbing killers but that's why you aren't writing the lore.
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That's great and everything, but people would just unplug their ethernets or just disable networking in Task Manager. You can't detect whether or not somebody unplugged their cord or genuinely dced.
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You should just get a cooldown on joining matches. People shouldn't be banned from a game for multiple days because their internet drops out a couple times.
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Nobody here is saying anything that extreme, and the devs seem to agree. The idea that you automatically win because your whole team did 2 gens and you sat on your ass is a bit silly. I like these changes. It keeps the spirit of the game alive: Hide and Seek The games are already held hostage. That's why these changes were…
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Well nobody here is saying that, and the devs seem to agree. We agree a change needed to be made, just maybe not this one. The idea that the last survivor can get a guaranteed escape if two generators are done is a little silly. I like these changes a bit more, as a killer main. It keeps the game's spirit alive: Hide and…