The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

AlwayzDeadly

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AlwayzDeadly
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  • It isn't a loop if you can't loop it then, no? What you are describing is to just hold W. If killers force you to drop pallets and continuously run then that killer is by definition an anti-loop killer.
  • I can totally see this. When someone brings up an issue, instead of addressing the issue, people here almost immediately blame the player. I find it hilarious. He said a decent team would keep that from happening...is he trying to convince you to SWF? I'm not sure, but when you SWF its a problem for them then.
  • I have to disagree on this. If one side is made to completely overpower another and dominate the experience of the other then it is a horrible design. No developer thinks "Yup, this is gonna wreck the other side and make them have an unfun experience, that is the way it is meant to be". There is a reason why developers are…
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