The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

ArkInk

About

Username
ArkInk
Joined
Visits
2,555
Last Active
Roles
Member
Points
184
Badges
12
Posts
729

Comments

  • In my eyes, a Freddy rework should combine aspects of his old kits to give him a more cohesive and faithful identity without being a borefest like a lot players found 2.0 and 3.0 Freddy. I'd hope he becomes invisible and unable to harm survivors when they are awake, and that dream pallets become a more naturally occuring…
  • I think my issue with GF is how fragile his gameplay can end up being. Sneak around and stalk only saves you time if you don't get caught often, and sometimes there simply isn't a direction to approach from that leaves you in a stealthy position. That said, he's one of my true favorites to play and I'll stick by him no…
  • Seems like an interesting chapter. I like the power and characters, the perks seem interesting but a little scary, and although we aren't getting that new Mine map yet, it's quickly shaping up to be a new favorite of mine from what little I got to play (pun intended). I just hope some of the Dog's serious bugs get patched…
  • It might be hard to have a mode necessitate a licensed member of the cast some players might not have unlocked, so having Nemesis involved could be a kink to work out, but that sounds like a really fun idea honestly. Alternatively, a regular infection style game mode where a survivor team has to work to escape while their…
  • I would like the option for them to be turned off, especially on characters like the OG 4 and everyone who was here before Real Beyond (what I consider to be the end of Classic DBD in my mental timeline of the game). An character by character option would be really nice for someone like me. I can't really imagine some of…
  • Probably a bit of trickster hate that demotivated the other players and prompted them to quit too. Always sad to see after waiting in queue for forever.
  • If it were to happen, January would be the time to unveil it. I'm not getting my hopes up at this point, but it'd be a treat to hear Englund take up the mantle one last time, especially in in the fog.
  • True that Survivor Queue should be locked at 250% minimum BP Bonus for the event but not letting players queue into regular matches will likely just result in those players putting the game down until the event is over. As sucky as wait times are, it isn't like BHVR can put the controller in anyones hand and force them…
  • I went to Crotus Penn six times in a row tonight and had a streak of three matches in Disturbed Ward. I'm pretty sure no repeats is still on, so if it's just a bit buggy.
  • Nurse is hard to change because of how different she is from the rest of the cast. In the early days, it didn't really make a lot of sense to give her a from the ground up rework when it was only really stuff like 8 blinks that was obscenely OP, especially since this was the era of completely insane items, perks, and…
  • I quite like the more casual vibe it gives. Compared to regular matches though, I am a little disappointed to say how much some killers sour the experience. Bleeding out on the floor, getting the option to stand back up, only to be downed again as a Wraith lords some 8k he and a huntress achieved like anyone cares.…
  • I think my issue was with the killers they brought in more than anything. I don't hate facing Blight and Spirit, but two of the strongest killers in the game added in when Nurse and Billy are already there. For such a limited killer roster, the top 4 are all there. Gen speeds being all over the place is fun but wonky, and…
    in 2v8 Comment by ArkInk November 15
  • Interesting, it would be cool if it were some sort of secret message.
  • I'd be down. Would be a solid chance to reflect on how much of a ship of theseus this game is. To think when it first released I was sad there would only ever be three killers. Having Wraith and Hillbilly just suddenly be there when I was under the impression it would just be Trapper from the Alpha footage was crazy on…
  • Well said. There's been a sudden influx of people coming in, whining about nothing in particular, then saying "not on me it's on BHVR" when asked to elaborate. Like, we're all on a public discussion forum about DBD. It'd be nice to actually chat about DBD lmao
    in PSA Comment by ArkInk November 10
  • This is the first I'm hearing of this. Extremely upsetting news honestly, Rip Tony Todd :(
  • My perfect Chucky is one who gets a minor cooldown nerf to encourage smarter power usage, the return of the stealthy window Scamper he had prerework, and an addon pass to rework some of the ones that are basically useless post rework. I don't currently have an issue with how slice and dice feels tbh, I have much easier…
  • My post was about the survivor experience just as much as it was the killer experience, with my whole argument being that I didn't feel like Finisher Mori is the great evil here everyone thinks it is. I haven't seen any uptick in slugging for 4ks since Finisher Mori was introduced, and my main argument was that killers are…
  • Hard agree honestly. Finisher mori doesn't really provide anything new to the killer experience, and I haven't at all felt like more killers are playing nasty because they want to see the animation. It just feels like people see that it will trigger in the event someone does slug for the 4k, and then for some reason blame…
  • Maybe the real dev update was the friends we made along the way
  • If the Sidney Prescot Paragraph happens like shown on the satisfaction survey, adding Ghostface voice lines either through a skin, toggle, or just to the general character would be hype. Roger's voice has honestly become one of the highlights of the character for me and although DBD has made a fantastic rendition of Ghost…
  • Maybe not a full reversion, but at least CoB should be buffed imo. I think I'd actually prefer it if they made each perk stack but kept the numbers smaller than previous iterations.
  • I actually quite like pairing it with Friends till the End because you often times get two auras at once without BBQ's distance requirement and the effects can throw survivors into chaos, especially since the activation condition means one of their teammates is already on hook. Pair with Lethal Pursuer and a Slowdown perk…
  • I honestly don't see a lot of Bubba's who hard commit to camping after the devs introduced Antiface camp. Not trying to discount your experience cause Camping Bubba's are maybe the most uninteractive thing in the game (especially when he could just sit in front of hook uncontested), but a lot of the Leatherface's I see are…
  • Happens to me on controller too, I honestly thought it was an intentional visual effect when it happened for the first time.
  • Genuinely, I'm not doing this with you. Ascribing gameplay grievances to unconscious gender bias is one thing, saying "It's just misogyny at this point" when you don't like something you hear in a debate as if it's a baby blanket from criticism is insanely reductive and insulting to actual victims of crimes motivated by…
    in Auras Comment by ArkInk October 26
  • This is blatantly disrespectful to people who actually live in and are under frequent the threats of actual misogynistic actions. You are discussing a video game with people, and the character you see no reason to nerf has been almost unanimously considered the best character in the game since she was added to it as the…
    in Auras Comment by ArkInk October 26
  • Disappearing into the fog....I feel a strange sense of deja vu, best of luck to you Peanits!
  • Agreed, although I didn't expect a full revert, it would've been nice to know the devs weren't taking this update in that direction awhile ago. With all the posts I've seen as of late, they took a bit too long to set expectations.
    in New Roadmap Comment by ArkInk October 23
  • Praying Chucky gets Scamper Vaults back in exchange for the inevitable nerfs he's bound to be levied with. Wesker is fine, please no touch. Vecna's cooldown could be adjusted, especially the add-ons that affect it since they're so common. Hoping Ghostface gets some minor buffs and maybe some QoL adjustments to the reveal…
  • While many understandably are lamenting this statement, I kinda didn't think we'd see any killer reverted to how they were back in 2017, regardless of how cool their abilities were. Now that this is confirmed, it's a pretty solid bet Freddy is going into a completely new direction, as his other versions have practically no…
    in New Roadmap Comment by ArkInk October 23
  • There's a small part of me that hasn't given up on the idea this rework comes with a skin featuring Robert England's classic rendition of the character, since I believe he mentioned recently an animated high quality voiceover was practically the only way he was willing and able to play Freddy. New Line would seriously be…
  • Looks like we might be in for something big. Here's to hoping this is the update where Freddy finally gets to shine!
  • Fnaf's gameplay ended up becoming an entire subgenre of horror game and now there are many upcoming horror franchises taking inspiration from the series (Bendy's, Poppy's, etc.) Even though the quality of some of these games are extremely shoddy, the Mascot horror genre is pretty massive and FNAF basically built the…
  • Plaything Pentimento can honestly shove it the latter needs some serious changes. A proposed change I've heard is to let Penti cycle through each effect rather than stacking an additional effect for each totem active, that way the niche and rarely seen later effects are actually in play and the perk isn't just 30% gen…
  • A smaller TR would actually synergize well with crouch for utility and would pair well with certain add-ons and m&a. I know a lot of people have mentioned this isn't a necessary change, but it isn't a bad one by any means and encourages more unique playstyles and helps out a killer that has infamously struggled for a lot…
  • Although the 10 Year collab is likely to be a big original event, I feel like if there was a license big enough to celebrate that milestone, it couldn't be anything other than F13. With the worst of Jason's copyright troubles behind him for now, a collab could honestly come at any point in like a year. He could potentially…
  • Who says the Masked Knife killers aren't similar enough to count but Kayako and Sadako are? Like, you can't make up rules and expect everyone to play along on a public forum. Ultimately, all the IPs in the game are here because someone wanted them, and we all have different experiences and interests that lead us to view…
  • I thought that was removed, though it is certainly an exploit if not. Definitely bannable behavior.
  • I'm confused as well. Most removed content has had pretty clear labeling up to this point.
  • I'm honestly a little addicted to it as survivor. Hard to get it to procc, but it just feels so nice. Tbh, I don't see very often anymore, so it isn't quite as annoying as when you'd regularly get ran down by a bully squad with it in the old days, but I understand the frustration.
  • Honestly sounds great! Trickster being 110% just makes sense imo
  • I disagree. His skillset amounted to being an M1 Killer with wall hacks, and dream transitions having a 9-3 second delay between when you'd make survivors start falling asleep and when you could attack them felt awful. Cap all this off with OG Freddy's most viable strategy being forever Freddy, and that anything that gave…
  • I don't think the right design for Freddy lies with any of his previous iterations honestly. Frankly speaking, they all had a varying number of complex issues that made them utterly hated when they encompassed his skillset, for good reason in my opinion. Although aspects of them could be brought back for the new rework, my…
  • BHVR have confirmed they hold all say over balancing decisions in the past, so on that front at least I think we're good. Michael not being changed is likely due to how popular he is as a killer, whereas Freddy has just kinda been stuck how he is after he got done like Skull Merchant a few years back. I do agree that…
  • From what I can tell, the primary Licence holders to be weary of are those for Michael, Freddy, Demogorgon, Pinhead, and Sadako. Compass International Pictures have kept Michael limited to his depiction in the first film and it's been described that BHVR and them have "an understanding" that might make future negotiations…
  • I feel the need to reply here too, as I can't recall seeing anything other than a 25% Bonus for Survivors since around 2v8, regardless of queue times on either side.
  • Very true, had a whole night of Solo Q recently where I died four matches in a row, finally escaped on my fifth and got zero pips and bronze and silver emblems despite pulling a 3man out against Nurse when one of our teammates gave up on 4gens left. Like, what's the point of a ranking and reward system if it doesn't,…
  • Hope everyone who saw those awful things are alright, such a shame that this is becoming a recurrence.
  • Pyramid Head has maybe 4 addons I'd call useful, and even then that's a stretch.
Avatar