-
Some Licensed Killers may be off the table for 2v8!
A new Slasher Radio interview with Mcote has brought some nerve-wracking news. At around 17:30 in the video, Mcote talks about the potential issues that might arise around including licensed killers into the 2v8 roster, as two killers side by side could upset certain rights holders. For companies like Capcom and Konami, I…
-
Hear me out: Light's Out with Survivor Classes
The general consensus I tend to see behind why Lights Out wasn't very popular in the community (unlike 2v8 and Chaos Shuffle) is that it didn't tend to offer much replay value or customization to returning players, which I agree with wholeheartedly. In a game like DBD that expects so much time from its players, it needs to…
-
Suggestion: Add the TR River of Blood
I'm just saying, there'd be a lot less arguing over whether it fits.
-
Merged: Sly Mori Change
This discussion has been merged.
-
Are there any Collabs you would Call "Inevitable?"
With such a massive year of licensed content behind us, and another pretty stacked one ahead, I figured this would be an interesting question to ask. In spite of all the speculation we've seen over the years, are there any collaborations you believe will absolutely happen at some point in this game's life? Predator tends…
-
Show Castlevania or Game Castlevania?
I kind of hope we get both through the use of skins, but I think the default characters will be from the show since they have more to work with lore wise. As Survivor the frontrunners I could see are Trevor, Simon, Richter, or Alucard depending on the circumstances, but I have a feeling they'll pick between Trevor or Simon…
-
What Licenses would you consider "Healthy" for the Game?
With the upcoming release of Vecna, that's soon to be followed by an as of yet unknown licensed survivor, that will then be upped by Castlevania being included (and don't forget the solo licensed killer in March). What do you think is best for the game? Are licenses actually more worth it over regular chapters? Should only…
-
So...who's getting Fireball? Killer or Survivor?
We're getting DnD, probably a killer and Survivor. In terms of what I know about DnD, it's this or Magic Missile, so what do you think? One or the other? Both? Neither? It could be a perk or killer power, depends how it's designed, and I can't imagine BHVR would reach for something as odd as DnD without intending to try…
-
The Deadlines this Game follows needs to be Adjusted!
Rant Start! I know how necessary new updates and content is for live service games, but the latest patch is just another in a mountain of simply bad updates that should've been delayed. Legion 1.0 happened already, Twins 1.0 happened already. BHVR had ample time to realize this update wasn't finished and the precedent set…
-
Pig Having a Default TR is Wasted Potenital
Hello everyone, I want to play a game where Pig gets the music she rightfully deserves. With her upcoming buffs, I feel like now would be the best time to mention something like this. Pig gets much more love than a lot of the other licenced cast, getting multiple fresh cosmetics, a tome, and the Saw Chapter tends to be one…
-
Thoughts on a BP Bonus for lesser played Killers?
I think one thing that would encourage many players (especially newer players) to try some of the lesser seen members of the cast would be to maybe try a scaling blood point slider on how often a killer is seen. Either that or some of the lesser played Killers in the cast could be placed into a pool where each week 3 get…
-
Do you think the Devs should rebalance Meta Perks more often?
I feel often as if DBD is the most played out when the same Meta has been around for years, and I think at this point the limit is really being reached. A universal meta balance that maybe even occurs annually could do a lot to freshen up the game, and encourage players who have dropped it to maybe circle back if they can…
-
Why not change map design depending on the Killer?
It's a pretty well known issue at this point that maps often tend to be one of the most disliked parts of modern DBD design, behind maybe matchmaking. The complaint I tend to hear the most being all the clutter added to new and reworked maps, and I can't say I disagree. As Hillbilly it really does suck maneuvering around…
-
What's your singular Most Wanted Cosmetic?
I'll start. So you know how Unknown has an Addon about a haunted videogame cartridge? And given his nature as a killer inspired by Creepypasta and Analogue Horror, this likely a reference to the large influx of haunted video game stories from the 2000's and 2010's, the biggest of which being those godawful .exe games with…
-
What's your Dream Addon for a Killer?
I think it's important to encourage the devs for more unique spreads of add-ons that don't feel like simple stat buffs or effect appliers, so that more playstyles open up to create more diverse matches. That being said, I think Unknown, Chucky, and Xeno have been pretty good with their add-ons encouraging different ways to…
-
What do you consider "Off Limits" for Perk Design?
There have been hundreds of perks added to the game post launch, and despite this, numerous mechanics have been kept consistent across each trial. Some things I can think of off the top of my head are: -Gen counts (a killer has never been able to functionally add another generator to the count or regress a finished gen)…
-
How often do you actually play your main?
This is primarily a question for killers, but I feel like it definitely applies to survivor too. I feel like most in the community tend to latch onto a specific character and build much of their persona/discussions around them, so I was wondering, how often do you deviate from that character? As killer, I honestly can't…
-
I wish there was a better way to play Hallucination Only Unknown
Hello again everyone, console player here. Unknown is one of my favorite original killers released in a while. Cool cosmetics, voice lines, personality, lore, etc. The only part about the character I don't jive with at all happens to be the most important part from a gameplay standpoint, their primary ability. UVX sucks…
-
Could we chill with the Adrenaline doomposting?
I don't have that big an issue with it, but we don't even know what the changes are yet. For all we know they'll just take off the tertiary Freddy effect they almost certainly forgot to remove years ago. It feels like every post discussing meta perks has a whole side discussion over this in the replies, and a lot of the…
-
It Feels Like Pyramid Head Was Forgotten About
For being one of the most iconic additions on the roster with some of the most hype I've seen around it when it came out, it feels like the star of the Silent Hill chapter sorta got the short end of the stick. I won't even cover his addons in this post, since I think everyone knows basically everything but the range ones…
-
WEAVING SPIDERS DOESN'T WORK WHEN GENS ARE BLOCKED???
I'VE SPENT FOUR HOURS WAITING FOR A CHANCE FOR THIS PERK TO ACTUALLY BE A VIABLE PLAY WITHOUT THROWING THE GAME, AND I LOSE TWO MINUTES TO THE THIRD STACK OF GRIM EMBRACE??? ALL THINGS WICKED INDEED
-
Hot Take: Basekit Windows and Basekit Zanshin would be Extremely Healthy for the Game
Often times a big thing newer and intermediate level players struggle with is map variations and pallet spawns. Each new map only exacerbates this issue, no matter how easy to learn they might be. It can be extremely daunting for new players to be thrown around from map to map without ever getting the sense they're…
-
Trapper Getting a Minor Stealth Ability Could Help Solve Most of his Issues with Relative Ease
A secondary power that could boil to something as simple as "Become Undetectable during X Period of Time" would give him: All the advantages that come with being a stealth killer, mainly surprise and ambush attacks. He would save time on Chase which gives him more opportunities to pick up and reset Traps. He gets more…
-
Should there be changes made for Ranged Killers on Console?
I think it's kinda weird that most of the game's playerbase is generally considered unable to play a lot of the ranged cast at higher levels because of console controls making aiming difficult. Now, this issue has been in the game since Huntress, so I think we've all sorta just internalized that it's how things are, but…
-
Weirdest Night of Playing You've Had?
Just a had a pretty strange one myself. Played duos with a friend I'm trying to show the ropes. Our experiences are pretty different since I've been playing this game for seven years (help) and she takes showers, but things are going pretty alright. She's oddly good at looping despite not having like anything else down. We…
-
Background Player is Actually So Goated on Sabo Builds
Got a little curious and tried it out a few times tonight. Overall, despite neither Sabo Builds nor Background Player builds being the best options out of the lot, I feel like they compliment each other wayyyyy more than a lot of people give it credit for. It can very often deny a killer a hook immediately, which can…
-
What's Your Favorite Match Moment ln Recent Memory?
It feels like there's a lot of negativity around here, so why don't we all share something fun that reminds us why we keep playing? It could be a survivor escape, Killer play, silly hijinks, etc. Anything so long as it put a smile on your face. My story is from a Wesker match I had a few days back. I'd just managed to find…
-
A Death Garden chapter would be sweet
It was a cool idea for a game and to have some form of it in DBD would make for a really unique original chapter. I know the amount of people who remember the game is me and the guy in the mirror, but I feel like the inclusion would be a neat homage to BHVR'S other attempts at an Asymmetrical horror game. What do you guys…
-
The Current Pool of Slowdown Perks Encourage Poor Match Pacing
The current meta really just revolves around "how fast can I do x" and "how much time can I waste for the other side." It isn't all that interesting. I feel like even when perks like Ruin and NOED were really OP, they at least brought something different to the match (find the totem before gens, be extremely careful in…
-
Lights Out would be better with Perks/Items/Addons
First post on the forum, hello gremlins of the fog! I really like the new modes emphasis on a more tense, scary match. As survivor you second guess yourself much more, and as killer you have to be more precise and surprising. It brings a new feeling to matches that I haven't felt since old DBD when like Hag and whatnot…