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Astrid

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Astrid
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  • I literally bought them yesterday and I couldn't wait to try them out. Sadly, as soon as I switch from Victor to Charlotte, the camera tilts downwards and it's literally unplayable. I really hope this gets fixed soon.
  • You make a good point. And yet, there could be a compromise. Like for example in case of an "abandoned old ship" map, it could have corridors, an open deck area (outdoors), the captain's quarters, the ship's hold (another big area), etc. I think that the atmosphere would be amazing
  • Alien would be cool, and yet we already (kinda) have an alien-looking creature like the Demogorgon. Slender Man or Springtrap would be sweet.
    in New killers Comment by Astrid March 2022
  • The idea is pretty cool, despite Metal Gear not being a horror game, as others have mentioned. I would love to have a killer who can manipulate the actions of survivors for a brief moment (like, forcing them to work on gens with others and intentionally fail a skill check, or drop items they're carrying, etc.). It would be…
  • A killer capable of disguising as a survivor for a brief period of time (similar to the ol' good spy in TF2) would be a lot of chaos and fun! Of course that wouldn't work well against players on comms :)
  • If Freddy was an option, I would say go with him since he's one of my favourites. But I've started main-ing Legion recently, and it has been a blast! The last few games on The Game with the Iridescent Button add-on were a lot of fun (the one that makes you break the pallets by simply vaulting them while in frenzy mode,…
  • I think that yes, managing to score more kills in the end should make the difference. But camping is awful and unfunny for both sides, so here's a crazy idea: why not make "kinship" base kit? If the killer stays idle within X meters from the hooked person, that person's timer gets paused. I know it sounds a little extreme,…
  • No other perk helps me find that last survivor looking for the hatch or waiting at the gates like this one. And it saves me a lot of time at the start of the game too! Huge time saver, I love it.
  • Nurse, because I can't possibly think of any effective counterplay if the killer is really good with her. I feel way more powerless than when I go against a good Spirit (a stealthy approach usually helps, in that case).
  • I'm fine with Dead Hard as it is, but I find it frustrating at times when it denies me a fair hit (as killer). Maybe keep the invincibility status but add "deep wound" or another negative status effect like BT does?
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