Comments
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Hopefully these aren't limited time cosmetics because these are really cool. And this is probably the closest we're gonna get to werecat characters in the game.
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- Raccoon City from Resident Evil 2 or 3 - The Cabin/Woods from The Ring - Lakeside Amusement park from Silent Hill 1 or 3 - Salazar's Castle from the original Resident Evil 4
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It's the only self heal perk solo survivors have left, so that's probably why. You can't rely on your teammates to help so you gotta bring something to help yourself.
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I pay attention to both the visual heartbeat and terror radius music
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For licensed maps, Midwich because it's the creepiest map in the game. I love all the jump scares and easter eggs on that map. Plus I'm a fan of Silent Hill. For original maps, definitely Lery's. It's creepy and eerie and the ambience music/sounds are cool.
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It really depends on the situation and/or map, but most of the time it's better to not cleanse.
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I never use Lightweight.
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That's your teammates fault, not Wesker's.
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Survivor - Distortion. With the abundance of aura reading perks now available to killers (and most killers bringing Lethal Pursuer) it really helps me avoid the killer as long as I can. Killer - Jolt. It's easy to use and helps apply at least some gen pressure when I can't get over to the gens myself.
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I think it's just the lighting that makes her look different. In brighter lighting her face almost looks like it was blurred using a filter and in darker lighting she looks older, almost middle aged. But in the lobby and certain game lighting she looks fine.
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I like the Halloween events. They're usually fun and it's nice to have things switched up a bit for the event. But last year also introduced FOMO outfits and probably bringing more to the game, which I'm not a fan of.
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Would be awesome if we got some actual DBD costumes. The only DBD related thing I saw in store was the Devil Ghostface mask.
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The only issue I have is that the turrets still do basically nothing half the time, even if properly placed. Other than that, I think Xenomorph is fine where they're at now.
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Knight is my other main, so I find him pretty fun to play. It's fun to see the guards chasing the survivors around the map and he has one of the best moris in the game. However, the guards AI and patching is absolutely stupid sometimes. Nemesis' zombies do better at their job than them most of the time. He also can be…
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That would be awesome. I loved the Silent Hill menu back when that came out so I'd love to have it back again. Maybe even add an option to pick menu music as well.
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I haven't played in over two weeks and have been focusing on other things and games. It's been great. This game just has become an unfun mess. You can't even have a relaxing/chill game most of the time, it's always competitive. It's gets exhausting after a while.
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I usually play Thalita, Renato, Cheryl, Haddie, and Elodie the most. I also sometimes play Maria, Nea, and Ellen.
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Well more cosmetics I won't buy. Sets are dumb, especially if they clearly don't need to be linked.
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Yeah I kinda miss the static facial expressions compared to the "updated" ones, which don't even look good in the first place. Ace permanently smiling throughout the match was one of the funniest things ever imo.
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One of the reasons I like female survivors better is because the female survivors tend to have WAY better cosmetics and they're smaller and easier to hide with. They also tend to have better backstories and most of the guys are loud compared to the ladies.
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Once because I faced a hacking Pig who teleported everywhere, had no swing and hit cool down, and had wall hacks. Don't really use it now because it feels like reporting someone, even with clear evidence, does nothing. Still don't know if that Pig got banned or not.
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That would just promote survivors to hide all match waiting on hatch instead of playing the game. Plus Left Behind already exists.
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This would promote slugging, so no.
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Deliverance can still be used if your teammates decide not to help you off the hook. It's still a solid perk.
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It's ok but sometimes dead zones can spawn and the ship can be a bit confusing to navigate. But other than that, it's a good map and the atmosphere is awesome.
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Auto buy tends to leave out good items/addons/offerings so I get what I need and let auto buy do the rest.
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It does get annoying at times but it's also one of the strategies that make him fun to play and go against. Either let him hit you before the guard hits you or if he decides to wait it out, run and try vaulting pallets/windows, throw down pallets if needed, and get the guards flag. Stalling is key in that situation.
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Anti-camp mechanic seems good and will definitely help out solo survivors. I'm interested in seeing how new Skull Merchant works. The only problem I have is that they're changing her chase music. I know a lot of people complained about it (Mainly because of the main part) but I really liked it. Hopefully it stays similar,…
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Shack is arguably the strongest structure/loop in the game regardless of the map, so usually you'd want to save it until later in the game. However, just because it was used early is no reason to throw the entire game. In certain situations you have to use what you can to get away from the killers and they got 3 gens done…
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I had a bot Rebecca continuously crouching beside me until I let her heal me. There was a Bill nearby looping the killer in the other room (We were on Lery's). She then proceeded to miss 3 skill checks and alerted the killer over to where we were. She was injured as well so I ran away with my Sprint Burst and she ended up…
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Yeah, but that's mostly due to burnout. I've been playing a lot less lately and have been focusing on other games. However, both survivor and killer just get boring after a while, mainly due to the sort of repetitiveness this game has. It seems like everything fun just gets taken away in this game. Hopefully new game…
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She's apparently getting a rework soon, presumably in the next mid chapter update. So let's hope they don't mess that up and actually make her fun to play and play against.
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No Mither and Self Care is just a meme build. It gives no value, just there for silly gameplay/trolling.
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Not getting too excited over it because of the fact the map will still be red and the rework will most likely favor one side over the other (Like the Coldwind rework). However, I'm hoping they'll do something about those awful tall stone walls and how open the map is.
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Even if the face camping changes make it to live, Bubba will still find a way to face camp. He's one of the few killers in the game who can just ignore Endurance. Also good riddance to Snooze Merchant. Hopefully her rework will be good.
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Never because they got rid of the atmosphere and immersion a long time ago when they first decided to graphically rework the old maps.
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Thankfully I haven't ran into her that much. But her rework really can't come soon enough.
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If we're not counting Skull Merchant, probably Hag and Pinhead.
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I really like Alien (after their nerfs) and I like all the references to Alien on the Nostromo map. Alien's perks are awesome (though I think Ultimate Weapon is a bit overtuned). However, Nostromo is also very bad gameplay wise and Ellen's perks absolutely suck. But it's a pretty solid chapter overall.
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Xenomorph is literally how they were in the PTB, which is fine. They are still a good killer, but now they actually have some sort of counterplay.
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It doesn't make a difference to me because I'm not good at flashlight saves and my teammates usually can't/won't flashlight save. But if you permanently removed flashlights, survivors would just bring stronger and better builds/items. And it gives them more reason tos it on gens. So I don't agree that the game is better…
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Here's to hoping that her rework will actually make her fun to play as and play against.
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Another challenge that requires you to basically throw the game. How lovely.
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My expectations: - Unnecessary nerfs to perks on both sides, especially the widely used ones, effectively making them garbage tier - Another map reworked to be useless - Addon changes that make literally 0 difference - Pig getting nerfed again - Bugs - More unnecessary changes that nobody asked for
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Leatherface, Myers, and Pig. They all have major references to their source materials in their powers.
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Given that some players on both sides usually take advantage of these type of things, it's no surprise. Should've just killswitched the coins as well.
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Well if some players hadn't have purposely exploited a game breaking bug then we wouldn't be in this situation in the first place. Also shut the servers down because of an issue with an item? That's a very bad idea. That's like saying shut down the servers because a killer got killswitched. It's better to eliminate the…
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That's great! Although I am kinda sad Appraisal is disabled because it's a major part of my main builds. I can understand why though.
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As someone who used to main Legion back in the day, can confirm their power was unfair and terribly designed. However, I still think Skull Merchant is worse though because at least with old Legion the matches would end quickly. Skull Merchant just holds the game hostage.