BRPlagueMain123

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BRPlagueMain123
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  • Personally, the only thing I hate about dead hard is the invincibility mid-dash, because it allows the survivors to use it in many weird ways, like the classic DH over bear trap, or the DH past the killer, or the DH into wall or dropped pallet. I think it would be balanced if it just gives you some distance (maybe more…
  • Exactly, and if the killer wants to really get some real value from it, they will have to tunnel the sh*t out of you, so you will cry in the end game chat and probably report them for doing their job.
  • Ok, considering what you said there are 3 options for you you don't play at red ranks as killer you only play with S tier killers (nurse, spirit, blight, or something like that) you're the luckiest guy on earth and only gets chill survivors with no considerable amount of meta perks or items If you play a B tier or lower…
  • I think a good way to nerf dead hard would be removing the invulnerability mid-dash (and MAYBE, increasing a little bit of length in it), it would force the survivors to use it in a smart way, not getting free value for just pressing the E key. Like, one time I was playing huntress and literally landed a hatchet in a…
  • I don't think so, if you're on a gen, you're exposing yourself, so there's no point in making you basically invulnerable. And you'll not be "useless", you will do gens and stuff, but slower, as a punishment for being found and downed. Today, your teammates can just unhook and heal you in 20 seconds (or less) and you're in…
  • I never said "stop" dude, I said that it would be less efficient and dumb, if someone is really into camping/tunneling he/she will do it no matter what, but good players won't, because it will not be optimal.
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