The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
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Comments
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If there was a way to rule out voicecoms this game would be easier to balance.
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Survivor still OP - game is basically played around their mistakes. Gens take too little time to do vs coordinated SWF.
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You get noobs and it will screw everything, but if you just play relatively selfishly it won't be a 4ks. Game is already way more difficult for killers, playing survivor even at r1 is easy mode
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no sorry if you can loop the whole game you basically can carry the team and gaurantee a depip for the killer. Lets not pretend that its hard to at least safety pip on a survivor because it is isn't - you can easily screw over a killer in terms of pips if he just targets you. if all of you can loop 5 gens - that killer has…
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I'm aware but the way its implemented really messes up any sensible killer strategy especially vs SWF. You won't have time to do half the crap you're supposed to pip vs SWF.
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How is it my fault that I'm vs a squad who launch a coordinated attack to rescue someone and they all die?
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Like, there are games where i kill 3 people and I don't even safety pip. What?
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This is actually a joke. Its somehow worse than the previous one.