Comments
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I do agree on that sentiment, and the Survivor side is a topic in of itself, I am just simply speaking for the Killer side of things. I've thought of slowdowns for the Survivor side as well, such as 10 gens instead of 8, or less speed per person, or even only 2-man generators.
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Yeah, I just looked it up. Apparently there's a bug with Nurse that gives her 133% movement speed.
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One huge change they can make to prevent disabling Corrupt early is simply that Plot Twist can't be used while Broken. Then, Terminus gains a huge buff, No Mither becomes useless, and Plot Twist retains its current intended usage applications.
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I'm only doing quotes from canon sources, but I'm updating it to add one similar to that.
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Are people really upset that OP is suggesting Exhausted causing Survivors to breathe louder? Any good Killer doesn't need to listen to noise to know where Survivors are, they just need common sense and to watch for repetition. I think the breathing louder aspect is a good idea that hardly affects much, while also making…
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I feel it'd be good in its old state in current times for high MMR's where the Killer gets gen rushed super fast, but it'd make low MMR's hell for new players.
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Hence why I called it a stupid theory. Just something that popped into my head that I decided to share. 😅
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Are you me just on a different account, or am I you?
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It triggers me for the same reason NOED triggers Survivors, I see it everywhere and often leads to my failure (or death for Survivor) just for losing.
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I haven't played much of new Freddy, since I played so much of OG Freddy, remembering how he played in the past, and the different varieties of builds you could make (Slowdown Freddy, Wallhack Freddy, End-Game Freddy, Brute Force Freddy, etc.), he was one of if not the most interesting and unique Killer pre-Pyramid Head.…
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CoH negates my need for a team healer build. No, I will not run CoH for my team healer build.
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I run Dead Hard with No Mither solely so it's basically a second life 🤧
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Since the release of Nemesis, I sadly agree. Don't get me wrong, he's THE MOST interesting Killer we have, with everything he came with being a first, but now his Punishment's easily telegraphed and dodged, his trails are easy to dodge, and (if you never get caught) don't do anything that completely hinders someone. I've…
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I'd love to see it as a Valentine's Day outfit, tbh.
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I couldn't agree more. I play him on PC and while I can hit some hits, I whiff others as it's so damn slow. I tried playing on PS4, I hit... maybe one M2 because they were locked in animation. It's so rough on Console.
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All I want from them right now is to pause updates for half a year or so and just clean up the code. If they are cleaning it, I'd be happy.
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If you think he's so easy to play and gives free wins, try him out for a few games. See how you do.
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Because unlike Hex Perks, Survivors can not only place where the totems are, and they can place them indefinitely. 24 seconds for a zone where you get a free medkit, no scratchmarks, no aura reveal, and double healing is worth it in the long run, especially if the Killer can't find the totem.
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Cheryl and Pyramid Head. Not biased btw
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I have died 5 times due to it. It's not even me pulling my box-knapping schtick, it's when Pinhead finds or someone else gets caught with the box and I have to get the box to stop the chain hunt.
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Pyramid Head James Sunderland's Jacket - Ultra Rare You are no longer slowed when aiming your Punishment of the Damned. (Think of Nemesis' aiming) The amount of time you can do the Rites of Judgement is decreased by 50%.
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I was confused for a second when I saw your tag being BHVR, but I get it now. Congratulations on the promotion!
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Konami had no hand in the creation of the outfits, they just OK'd the material for BHVR to use. IIRC somewhere here, someone posted images of them emailing Konami asking about it, to which they stated that BHVR handles the actual selling part, Konami doesn't have a hand in it as DBD is not a Konami product.
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I just want Cheryl's green sets to be unlinked. Either that or remove the tailcoat part. BHVR please.
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I guess true.
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It doesn't work with gen perks, no. However, if it keeps its cooldown, it should work with any perk that doesn't directly influence the gen's regression (so no Pop) or apply a status effect (ToT and Dragon's Grip). I think Eruption and Overcharge should be fair game, and it'd make Eruption + Oppression a keeper on my…
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I'd be completely fine with this if Hex: Undying was reverted to how it was at its release, always bringing back the Hex after it's been cleansed.
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I was just talking to my friend about this. I feel for the guy, it sucks that Nemesis was treated a bit dirty, but there's times where you need to just give up and accept that BHVR messed stuff up.
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It resets 2 seconds after a Survivor escapes from it, so it's only after they're trapped and have escaped themselves or a teammate helped them out.
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Why doesn't the Killer just... destroy the Totem? I'm not the Devs so I really don't know, but just destroying the Boon Totems (and not just snuffing out the Boon itself) seems more beneficial to the Killer so the Survivors can't replace the Blessing, unless the Killer has NOED or Plaything.
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You necro'ing this post and seeing a Dev responded gave me hope that light was finally shed on it. Why did you do this?
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This is probably THE WORST proposed change idea I've read, and that includes troll ones. At least those were funny.
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I'm referring to the Moderator...
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I can't say, otherwise Gay Myers will be breathing down my neck >.>
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Spicy stuff...? Do you mean... they're finally adding it?
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I do completely agree that the game can be outrageously stressful for Killers, but I agree with the others, you kind of just played that bad. Only use Insta-Down if you can hit your shots, and if you aren't going to have wind up speed or increased locker search (I'm not familiar with the 2nd addon), just run Soldier's…
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BHVR should just make a test for a weekend where Perks are disabled. See how it goes.
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In all my time of playing Killer, I learned one very important lesson: Never try to grab. It will bite you in the [BAD WORD] 80% of the time. Just lunge.
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Yeah, I'm in the same boat. Once I got too good as Killer, I started facing people that I could rarely hit with my M2 as they almost always juked it. The only hits I got were when they threw pallets/vaulted, any other times were useless. That's why I picked up Nemesis, his Tentacle is just an easier to use Punishment,…
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I've had this happen from the Survivor perspective. Went against a Deathslinger, they downed me and picked me up. I don't know why but I just... didn't follow Deathslinger and I stayed on the ground. He could walk around as normal (carrying of course) and couldn't use his gun as far as I'm aware, but I was up moving doing…
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All of Cheryl's perks. If they get battered until they're useless I'm done.
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I don't get why everyone says Spirit's dead now? All they did was add counterplay to her, something that ANY good Spirit can negate. This will just weed out the good Spirits from the bad... ...I'm one of the bad Spirits. :(
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True. They're still in your Terror Radius (or in the Detect Range if you use Legion's Addons), they just don't HEAR the TR. The Undetectable Status Effect is the only effect that nullifies Killer Instinct. Source: I main(ed) Legion.
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I absolutely adore the map, but don't get me wrong, as much as I love to get it I know that it's absolute hell for 80% of players. I really think they should just section off the East/West Wings into separate maps. Both variations would have both floors and the Main Hall, but the opposite Wing would be blocked off by…
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It's a severe 50/50. Sometimes, you'll match with your friends' MMR (probably pretty low), sometimes you'll match with your MMR (probably high). Either that or because your friend played with you, it boosted his MMR drastically. There also is the chance that Killers are playing EXTREMELY 'sweaty', giving no [BAD WORD], and…
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I don't mean good in the sense of your ability to play him, I play him just fine and 4k consistently (or 3k + Mercy Hatch) if I try. I mean good with how he is, his kit.
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Someone's just casually doing a generator when all the sudden they immediately get downed from a stray RPG. Would be absolutely amazing.
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I stand corrected. However, when making my comment I wasn't taking into account event-exclusive add-ons. I was meaning add-ons made specifically for that character.
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YOU may be good, but quite a few people in the COMMUNITY wouldn't. That's why I made this post.
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I have never seen an add-on add new abilities to killers, just change their already existing abilities.