The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Don't you dare doing that
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This was an issue since the last ptb. Glad to see it still here a month after it
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Hide your name option only... hides your name to yourself. What you're looking for is "anonymous mode" but I'm not sure if it's on the Xbox windows version of the game due to Microsoft restrictions
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Not a bug. They want killers to be deaf when chasing a survivor to even things out
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I don't believe anything until it comes out from BHVR themselves
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It's not like they're forced to stay in it. The quit button exists but people seem to ignore it when needed :)
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All of this can be fixed by a timer in the match. It's so simple. 30mins at max if you have to over exaggerate (even 15 or 20 should be fine). Once all the gens are done, the timer disappears since there's already the end game collapse that does its job.
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Don't worry, basekit infinite unbreakable is coming soon™
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He was asserting dominance
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Not even trapper bot is ready. Just look at this and you'll see why:
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I use lethal on pretty much every killer because it allows me to get in a chase in the first 10 seconds of the match most of the times. Just like survivors spawn on top of a gen (their objective) I'm making it so I chase and hook the first one quickly. As for Fogwise, if you play in solo and you know what the killer is…
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I think the problem is that most people don't want to play the game since they're burned out of it. They all join a match and they just don't want to play. That's why there are so many people DCing for the slightest thing. They all need a break just like I did for a little over a month.
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Bloodlust is a necessary evil.
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Oh I see your evil plan! Then the closest thing you can have is to equip alert and then use Fogwise (when you hit great skill checks you see the killer for 6 seconds) and get lucky with skill checks on the generator. Sometimes you can see the killer forever
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I think you're over exaggerating. You're not getting slugged every single match. Also, don't worry. Basekit unbreakable is coming so you can get up infinite times.
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Technically you have open handed which extends the aura by 16 meters instead of an "x" amount of seconds.
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Have you ever tried to bring a bnp in solo? I don't even try because I know I will lose 🙃 It's unbalanced with a swf team? Yes. That's the "BHVR's definition" of balance. Completely busted with a swf team but useless in solo.
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I suggest you to get the Trial on the 26th to be completely sure about it. I've never done the trial so I can't help you.
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Sometimes the opposite happens. Where you hear the skill check sound cue but then it doesn't pop up
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It isn't a bug. You just got unlucky that a skill check popped right when you let go. Happens rarely
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I'm about to do something so controversial yet so brave
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You can still do it, but twice a match. I don't see the problem
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Technically you can start a free trial and refuse to renew for the next month. But I didn't tell you anything and this message doesn't exist :)
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They just walk in a straight line
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Conspiracy theory. It's a licenced perk from a licensed character. They're making a lot of money due to this glitch so they won't killswitch it :)
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That's the call to go play some killer. When this happens, I just go play killer. I know, ignoring the problem isn't the solution, but nobody at BHVR seems to give a damn about this for a long time, so why would we care 🤷🏻
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I couldn't find any Twins since ever so I can't tell. I've played them fairly recently and they were completely broken in terms of bugs
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I think it's not shown since it's an entirely broken mess due to backfill system that prioritizes queue time instead of skill level. Meaning that if someone leaves (dodges) the lobby you're in, it can give you a default p0 Dwight or a p100 Nurse and there will be no correlation since it's the result of having a faster…
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I think they should even improve this mechanic by letting the survivor fully charge the exit gate action and then making them press (for example) F to open the door instead of opening it by mistake. Much like basekit unbreakable where survivors have to fully charge the recovery bar and then have to press F to get up by…
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It was a Unity game before going in Unreal Engine back in development
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Game would blow up 🤯
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Bloodlust is a necessary evil
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You said that you rarely post. Yet you made your account 1 hour ago :/ Try to give proper feedback instead if just "survivor too strong, killer too weak. I leave the game" and stuff like that..
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To make it fair, killer should be able to equip a fifth perk but it has to be a universal one
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There's one in RPD near the main exit gate. The killer can stand there and if survivors decide to go for that last second save they can't because by the time they realize they have to go around, the teammate is dead. This isn't that situation where there's only one entrance but the killer can bodyblock certain doors to…
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Depends if you play to win or not. If as killer you want to win and tunnel everyone out, then it's killer sided if you do it properly vs weaker survivors (weak links). If you play for hooks, survivors will have an easier match if they bring strong toolboxes or gen perks to speed everything up and you won't be able to catch…
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Conspiracy theory. They leave something broken in the game to make it sell more, especially if licenced. Once sales stop or get reduced by a lot, that's when the fix comes in 😶
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You can now use it 2 times instead of 3. Is it that big of a deal?
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Get countered!
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2 nurses 😰
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Now that I've noticed, I hope you're doing well! I haven't seen you here for quite some time <3 Btw, spirit is no longer bugged since the latest patches, you can play her without worry about anything!
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Either people didn't want to play her since she was bugged for survivors and they felt bad (I was one of them) or they can't play her because of certain camera angles when you spawn in and they get weird feelings about it 🤨
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If you get spotted by a guard, no matter where you are, you will get chased by it. The guard will phase through walls and pallets (except jailer, he's special). They will always begin the chase exactly where they spotted you
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I find them goofy, just like everything else in this game (which is fine!)
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Who's gonna tell her
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As killer I like to see it like the Survivors got scared and their generator exploded in front of their face
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Meanwhile Hag:
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I don't need to base my opinions on streamers or anyone else playing the game. I think based on my personal experience. During the past couple of months, I found killer to be less fun to play due to how quick a match can be if survivors are very coordinated. Then, the next match, I was against potatoes who didn't know how…
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"For the update’s release, we have changed Dead Hard to instead activate when you are unhooked or unhook yourself." This to me sounds 2 times a match per Survivor. It doesn't say anything about unhooking others, that was in PTB only.
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That might be because killers who were at the top are leaving, and now lower level killers are being matched with high level survivors to fill that void and have low queue times. Could be wrong but it's a conspiracy theory and I like conspiracy theories :3