Comments
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Maybe because I wanna hear other people’s experience? Even if that was the case, killers can come here and vent when survivors teabag and flashlight click. I just wanna hear other people’s story. You’re trying so hard to make something out of nothing.
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yeah, but this guy was literally hitting me off cooldown on hook, he did not like me and it was clear lol.
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did you miss the part where I said I laughed it off?
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come here I dont have DS I promise >:)
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Honestly. I'm not even super altruistic as I use to be back in 2019. I do gens and run when the killer comes, nothing else. Yet I'm mostly finding myself on the receiving end of BM. I understand that some matches can be frustrating, but if they are just that good, BM'ing and being toxic isn't warranted. Everything is…
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you and I both know that I wasn't even close to gloating about making killers angry. Your reply implies very much that, I'm just bringing a discussion to the table.
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mhm and when there were perks which made these killers stealthy it made them avoid BT. You just said you didnt think it was fair for stealth killers like Myers to completely avoid BT. The "us vs them" does exist, is it a good thing? No, but it surely exists in this commmunity. However that's not what I was trying to push.…
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why are you following someone for 12 seconds then? BT only really becomes a problem when its egc and you're trying to secure a kill or they managed to take a hit for the rescuer. BT is not that big of an issue.
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that's the nature of perks, they give you more options. Kind of like how Noed also promotes "braindead" styles of play, not just BT. BT got changed due to killers insidious camping or using their stealth to avoid BT and tunnel people. People will use perks however they see fit, that's just how it is.
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BT got changed because stealth killers would camp the hook, rendering all saves unsafe. Killers caused this one on themselves.
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DH is an exhaustion perk, exhaustion perks are meant to extend chases.
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I'm beginning to think that when killers refer to "braindead saves" they mean unhooking in the killer's face because their facecamping, as majority of my experience with BT has been that. Go after the rescuer, not the person who was unhooked. if BT is posing that much of a problem for you then maybe you're doing something…
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if everyone had this mindset, nobody would play the game. Everyone would purposely derank to get more "fun" matches. I understand that high level gameplay can get boring since you kind of have to run certain perks to win and it gets repetitive, but I assure you deranking only adds fuel to the fire. No rank would have "fun"…
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ruin other people's experience because of matchmaking and toxic players, become the very thing you hate. All you are doing is continuing the cycle. I could understand maybe wanting to stay in green ranks or something, but if you are going to stay in gray ranks that isn't exactly a flex. If anything your skill potential…
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there is always someone who makes a strawman argument for many people. Nobody is mad that Spirit is strong, Nobody is mad that they cannot loop her normally, nobody is mad that she forces stealthier gameplay, people are mad because when you do get into chase, she will have all the tells to know where you are but you have…
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spine chill wont help at all, as the Spirit could just look in your direction as she phases.
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how is Iron Will a crutch?
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after straining my eyes for like 30 minutes reading patch notes i cant find anything about footsteps. So it might just be a bug then which makes them non-existent. But I've never been able to hear her footsteps for months, and if this was a bug I'm pretty sure tons of people would've noticed it already. All I know is that…
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Idk cause I'm watching this Anti-Spirit guide and it was made Mar 8, 2020 which is a little over a year old. In the video i can hear her footsteps. However in more recent videos I cannot hear her footsteps. Still tryin to see if I can find patch notes on it.
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welll GrimReaperJr1232 here said that survivors hearing her footsteps was a bug, but I'll see what I can find.
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Not even just that, the fact that Spirit has no collision with grass in phase is ridiculous.
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so she's not fine, cause every Spirit ever runs Stridor lol
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surely doesnt feel that way to me. It usually just feels like I'm getting punished because of not knowing information I'm not allowed to have. She can hear me, has an addon which allows you to see blood so it's more accurate tracking, and she can hear the little "umpfs" you make when you slow vault things. While all I hear…
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True, it's physically impossible for you to react to a shot from deathslinger, you have to anticipate the shot.
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this made me laugh too hard. The doctor pfp really sells it lmao.
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Some of the idle resets dont even look like resets, still nonetheless it's information I didn't know beforehand so thanks!
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The Lucky Break buff is nutty, but there is no way it's making it to live.
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Yeah but like 99% of Spirits run Stridor so Iron Will kind of doesn't help. :( Also another thing I've noticed is that when she's phasing, ambient sounds and even the chase music kind of get muffled out a bit so you can hear the survivor's better, idk might just be placebo or something.
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Will to Survive As you approach closer to jaws of death, your will to survive grows stronger and stronger your wiggle speed is increased by 10/20/30% respectively to your hook stages (10% on first hook, 20% on struggle, and 30% on death hook)
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that's still tunneling, if the killer threw the game chasing one person that's a tunnel lol
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And killers aren't entitled to 4ks. Besides, in most situations hatch has been closed and egc has begun so once that survivor is found it is kind of GG. But to try and imply that survivors are being entitled for having the will to live despite the circumstances is really pathetic. People like you should not be playing PvP…
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either matchmaking screwed you over like it does to many solo queue players, and gave you newbie teammates. Or they are just really boosted (most likely the latter). These killers on here who complain about how survivors gen rush them to smithereens need to direct me to those survivors' queue pool, cause I get teammates…
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I mostly play survivor, I just made this post from a survivor's perspective cause it's 1000x times worse for us. These people just give up so easily and make the match harder for teammates, and the killer gets free pressure because of that dc or hook suicide.
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AfterCare is nice sometimes, however most teammates dont know how to turn their freaking camera around so they'll stop running and let me heal them so we'll be able to see each other. Of course there's the chance you get hooked and loose the buff but yeah, it's pretty nice sometimes.
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until they let you hit struggle or die straight up die when the killer wasn't even nearby 😀
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It's weird how much things has changed in solo q. I remember I would get atleast 1 person who knew what to do when they weren't being chased, and they knew how to handle chases too. I suppose that i should carry plunderer's instead so that I can use the key for when the inevitable happens. Getting chased is the most fun…
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How is doing a 360 bm? It’s a last resort if you are in a dead zone.
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You can get the same result by repeatedly fast vaulting a window or locker, this way you aren’t being that dead weight teammate that nobody likes. You. Are. Wasting. Resources. Stop it.
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You mind game by combining fake vaults with actual vaults. What you are suggesting is basically dead hard on steroids, in the sense that you can just keep correcting your mistake as many times as you want. If you are getting mind-gamed on a pallet, then that pallet probably wasn’t even safe when it was up. Learn to read…
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Lol, all you need is a tv advert and this is perfect.
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I mean, how can flashlight saves be discreet? If you get blinded for the first time fine, but eventually the killer’s brain is gonna hesitate before the pick up. If the killer has more than 5 wrinkles in his/her brain, flashlight saving is impossible. I mean it’s cool that you can use your senses to, y’know, sense people.…
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You aren’t entitled to a 4K just like how survivors aren’t entitled to an escape. So many killers feel like they lost when you killed 3 members of the team, like bruh you won, just take your W and move on. That is like me saying “It’s not fair that my team didn’t escape because the killer robbed their lives from them” Many…
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The issue is that time is a very hindering restraint. I don’t think it’s because survivors want to be lazy. Running around the map like a headless chicken to find bones ends up buying time for the killer, because now you aren’t doing a gen. To make matters worse, sometimes the killer will get a crazy good totem spawn, and…
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Dun du-du dun dun dun dun dun dun dun dun dun dun dun dun AH
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Just moonwalk to a gen if you suspect there is spine chill. People who use spine chill usually don't pay attention cause Spine chill will tell them when to run.
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Right? And also it doesn't help that they made generators OMEGA LOUDER. But it's not just deathslinger for me, maybe I'm just hard of hearing but The Oni, Demogorgon, and some of the original chase tracks are super hard to hear from 32m until the killer is like 24 or even some cases 16m away.
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you say it like they knew you were gonna be a Freddy lol. But tbh nobody likes Freddy and nobody likes OoO players, so they are just at the bottom of the barrel duking it out.
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I disagree. I understand what you are saying and it is a really good connection. But Among Us is a completely different genre, it's a murder mystery. DBD is a solo or team game (depending on which side you play). Technically through aura reading perks and even emotes are communication, but then again it's not as strong as…
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I run BT and DS so i can play the game when the killer wants to try endgame tactics in the beginning of the game. Running strong perks doesn't make me or anyone here bad.
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Tbh It's been the console players for me who have been DC'ing, atleast just in my past few games today. They'll DC for the dumbest reasons. >first down = DC > game loaded = DC > AFK = DC