The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I think hatch is one of very boring elements. In front of an open hatch, I bend and stretch in front of Killer and I am waiting for Killer to give up leaving. Killer in this situation is truly crappy. If you do not change hatch specifications, Killer should have a short range throw technique. It carries a survivor with one…
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I play Killer's 3 ~ 7. I feel that Killer is very disadvantageous. Especially in the final stage it is very difficult to stop Survivor.
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In this game, there will be situations where absolutely will not die if conditions are met. I think this is out of the theme of the game and I do not think it's funny. You can leave the specifications of the generator as it is now, but escape should a little increase difficulty.
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The assumption is different from my assumption. But I also know the situation you say. My assumption is that Survivor gathers at Gate, bends and stretches, leaves Killer's attack silently and then leaves. Because it knows that Killer can not harm Survivor any more. Even though Killier is standing right in front of me, I am…
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Killer's balance is not good. Bloodlust should be further strengthened, we can not understand weakening.