Comments
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Well I AM required to install a perk if i want less generator time because of this stupid god damned update! That should NOT be the case! And you have not in any way shape or form acknowledged the fact that even when the killer loses, he is DOING something!? Generators involve sitting in the same place doing NOTHING!? That…
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Exactly, to CUSTOMISE the experience! There is nothing custom about being REQUIRED to do something! Are you seriously thick in the head??? Perk slots don't exist so that you can insert the obligatory perk in there that means you can have a slightly less unenjoyable game (Prove Thyself, as per your suggestion). Perk slots…
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"Man, if you not believe then you would have not believed tham even with the statistics telling they made the numbers up." Sorry but this is incoherent and I really don't understand what you mean here. You shouldn't need to rely on perks in order to make the base game exciting and fun to play. How many hours does it take…
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Not many people will disagree with you because everyone is caught up in the 'get good or go home' mentality instead of looking at this game for its faults and acknowledging what can be improved. You can blame individual behaviour as much as you want for the increase in DCs, but it's just too much of a coincidence that this…
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No, it is not reasonable to expect that extending game time is a good thing when this demands the majority of players do an increased duration of tedious tasks. I really don't see how you can expect that is a good argument. You also seem to be confusing 'frustrating' with 'boring'. Sure, a killer might be frustrated from…
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Sorry to cross post and add another comment, but I also have to respond: You ask me to show data to support my argument. If you would read what I wrote, I already said that I don't rely on that data to make my argument. My argument rests on the fact that doing generators is not fun, and is in fact tedious. Arguing for the…
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You don't seem to grasp the fact that this update was a massive change. Generators have never taken this long to complete. The burden of proof is on you to explain why this is a good idea, not on me.
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One other thing, yes it is obviously true that doing generators is the main objective, not booning, cleansing, opening chests etc. But can't you see that obviously, doing all of those things are more fun than sitting and watching a progression bar for a minute and a half? You need to go and find totems and chest like a…
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Your entire argument here relies on 'balance' when you have no publicly available data to support that a) the game was unbalanced to begin with, or b) that the game has become more balanced as a result of increased generator length. You want me to just take the devs word for it? I don't think so. My argument acknowledges…
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I don't understand what you're saying because the entire game structure already was changed in a way that made generators longer. And it bears repeating: this extends and amplifies the most tedious part of the entire game.
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What you're saying is there's an arms race between survivor skill and killer skill. Fair enough, but you haven't given an explanation for why that should result in the most tedious part of the game being extended? Why not make other changes that don't induce game boredom??
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I don't think you're hearing me. Even if a killer misses out, they have still done stuff. They have chased, looked around. If a survivor is on a generator, they do nothing but tedious skill checks. This does not a fun game make. If you want balance, why can't you change other things that don't involve survivors doing…
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Right, and "in essence" if my grandmother had wheels she would have been a bike. Ok, but don't act as if "finally the game is balanced" when you have no way of proving me that it was ever unbalanced before or that it is more balanced now. The burden of proof is on you. And if people really actually want one side or the…
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Really? You think setting traps is comparable? No. At least those trap people. Gens do nothing. And yes, I would argue it obviously does give them a reason to DC. If a game has become not fun enough for survivors, there is obviously a higher risk they will DC. Either you can work to make the game more fun (again, this…
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It obviously is an excuse for survivors to DC, because they are doing it and saying that this is the reason they are doing it. Either you can figure out how to solve those issues or just blame the survivors. I don't see how you will fix the issues by blaming the survivors. I don't know anything about this breakdown bug, so…
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I don't know if your directing your question at me, but I don't DC, which you would know if you read what I wrote. Of the people that I've asked why they DC'ed or killed themselves on hook, it was because they said the game was unfair. I agree with that. The game is now unfair.
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Can you honestly tell me there is a task as mundane as repairing generators that the killers do? There simply isn't. Repairing generators is hands down the most boring part of the game, whether on the killer side or the survivor side. I really beg you to answer me whether you can give me a comparison of another more…
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Obviously not as much as when a survivor DC's. And if there was a sudden influx of killers DC'ing coincidentally at the same time as a major update dropped which made the update unfair for killers, then sure I would still blame the game
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Again, you are not understanding me. I agree that all that stuff is bad. I just think its downright stupid to look at the increase of DC'ing that's happening and blame the people doing it rather than the game itself for having made dumb changes, like increase generator times. And again, it's not all about winning and…
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A killer DC'ing doesn't ruin the game. You just start a new one no problem
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What are you even on about? I don't care about any of that. I care that the game has been made more boring by increasing gen times. At least all of that killer stuff sounds fun. It's not staring at a progression bar for one minute and 30 seconds straight. Jesus, it's all just about winning and losing to you people. I'm…
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The attitude of you people is downright disgusting. For the fifty millionth time, I DONT CARE ABOUT PERKS. You should rely on perks to counter fundamental problems with the base game, namely, generator speed which has been extended for absolutely no good reason.
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You're not understanding me. Obviously it sucks when it suddenly becomes a 3 v 1, but how on earth can you blame the DC'er when so many changes have been made to the game which make it intolerable? You can only blame the individuals doing it so much before it clearly becomes a problem with the game itself. That's just logic
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You can't just suggest adding perks to counter a flaw to the base game. That is called a game design issue.
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Then just bring it back down to 80 seconds. Change other things if you want, perks and whatever, but god why drag out the most tedious part of the game?
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Edit: Retyping this because I mistook the response to be something else Well sure I'm not saying I like it either, I'm saying the fault lies with the update as well as the individual. As for the influx of DC'ers, that is the fault of the update.
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I'm not playing and I've requested a refund. Now I'm stuck with a game that is horrible that I've sunk lots of money into, and on top of everything else I have people with attitude telling me I'm not even allowed to complain about it. Well guess what, damn you, I'm complaining. I hate this.
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Oh yes they need to be filled with people like you, the master race of survivors. Puh-lease! If the game is having issues they need to be addressed! Not everything is an opportunity to flex
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If people complained about generators before then why make it LONGER and even WORSE!?!?!? Like where is the logic!?!? Am I living in upside down land!?
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Exactly! It's the objective of the game why is it so boring! You can have an objective in a game without it being BORING!?!?!?! Like, have a task to do like you would have in Among Us?! Those tasks aren't boring! I would never hear people complaining about that. How the hell is it entitled to ask for a game which you PAID…
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Sure, but are you going to blame everyone ever who DC's, especially when it's apparently on the rise and this is connected to the update? I'm pretty sure it's also the updates fault
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Then change something else! Make killers faster or something? Don't make the worst part of the game even worse!
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No what I want is for generator times to go back to normal, because who on earth wants to sit and watch a progress bar creep up for a minute and a half?? But since I can't get that and the game has changed, I want my money back. I think this is utterly ridiculous and for the life of me I can't understand how on the one…
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There' not just difficulty, winning and losing though. There's also enjoyment! Generators are clearly the least enjoyable, most tedious part of the game. Bhvr decided to extend that! WHY!?!? If people quit, maybe its just because the developers decided to make the game less fun. It's not all about egos being hurt and…
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I really really can't understand everyone's attitude thinking that this is all about winning or losing. It's also about enjoyment. It's simply not enjoyable to sit in front of a generator and watch a progression bar creep up for an entire minute and a half. Why in gods name would the developers have wanted to make that…
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No I want a god damned refund but I was told I'm not allowed one
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Good question
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Then why don't you give up every single perk that has an effect that lasts less than 10 seconds, seemings as its so useless. Oh wait, most perks have effects which last for 2–4 seconds. 10 seconds is obviously not a trivial amount of time in this game, and you're blind if you think that it is. Especially multiplied by 5…
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And why did the people Jake were playing with give up? Can't you see the chicken or the egg situation you're in here? All roads lead back to the game being made more difficult and tedious for survivors.
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Again, I don't care about PERKS! The generator time is now too long! The most boring, gruelling and tedious part of the game has been EXTENDED!
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I don't DC, but friend after friend of mine in SWFs would. I used to blame them. Now I blame the game for being trash. Stop with the attitude of thinking your better than everyone. Everyone is just a person on the other end of a game, and they leave the game for a reason
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I'm obviously not saying DC'ing is good. I'm saying it seems stupid to blame individual behaviour for something which seems clearly to have been caused systemically by a major game update.
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You really have this 'get good or go home' attitude so bad that you can't even see what I'm saying. And again, I don't care about perks, I care about generator times being extended. Generator times were never fun, and countless other things could have been changed to balance the game, but instead bhvr decides to take the…
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Everyone keeps focussing on difficulty but what about enjoyment? Is it really enjoyable to watch a progression bar creep upward for 90 seconds? What's next, 100 seconds?
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Who cares about perks? I care about generator time, which is clearly the most boring part of the game which has been actively extended by the developers. Why should I blame people who DC when the game has been made more boring for them AND more difficult?
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Right, so 6 different people, randomly met from different lfg groups are all the problem, and suspiciously at a time when the game updated to increase generator time etc. I'm supposed to think all of these completely different, separated people are all just garbage individuals? Um, no, I think the problem is with the game
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Forcing? No? Encouraging? Yes
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Are you even reading? People are DC'ing because the game has become too difficult for survivors, and generator length is boring now. Why should i blame them when BHVR is the clear cause of these issues?
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I agree. But to say the fault lies with the DC'ers will clearly not fix anything when the increase in DC's has come as a result of the killer sided update
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If Jake has lost 10 games in a row because the update was too killer sided, then plays a game, gets downed within 30 seconds and DC's, says 'to hell with this' and DC's, then it is also the developers fault for making the game too difficult for survivors. What is so hard to understand about that