Comments
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You realise the strongest perk combo for killers had in a long time, (ruin + undying) just got nerfed right? Also, pretty sure V1 Ds was faaaaaar from perfect my guy.
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DbD players upset about changes. In other news: Water, wet.
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I'm all ears baby! Wall hacks in loops are pretty strong. Alert, seriously good perk considering how much breaking killers do, definitely worth using.
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Sorry, are you complaining about not being able to slug for the 4k?
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If there's one thing this community does, it's complain, complain when things are changed, complain when it's not changed, complain when it's changed too much, changed not enough. Tbf, the current round of complaining about the new Auras & MMR are totally justified, shits #########.
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I always believe their heart is in the right place, they want to keep their game alive & it seems like they genuinely care about people having fun. Just the execution always seems rushed, never fully thought out or put into practice too soon.
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I find I get caught out by this when I lunge & a lot less when I simply swing. The Auto aim or whatever the ######### it is on console can completely bone you on lunges. When it happens just tapping attack usually set things straight. Also. Would you kill people to learn what paragraphs are? These wall of texts are putting me…
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I'm sure there's some good points in here, but this was of text is a goddang sleeping pill.
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No. She's so map dependent, the wrong map can completely shut you down as a Huntress. There's also literally no point to holding hatchets indefinitely soooo
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The worst case is cross play will come out before anything's optimised & I can't picture anything worse from the game tbh.
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You know what all console players would like though? Some motherfudgin' console optimisation. A steady frame rate would great is all I'm saying.
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How did I forget Franklin's? I fucken, hate the fucken ######### outta flashlights.
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For Killer it's I'm all ears, it's insanely helpful on Triangle Face, and Clown, plus it helps me close those T-wall L-wall Loops. Survivor it's Alert, like killers break so much stuff, you get to keep tabs on the killer. I would call it it & aftercare my pet perks for sure.
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Whhhhaaaaatt? We all know survivors can't leave unless the killer see's you teabag & then leave, it's in the rules.
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As a Survivor Alert is my baby, followed closely these days by Aftercare. For Killer, I'm becoming a big fan of All Ears.
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Dust yourself off, & teabag your way to victory next game.
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I think now that most people have gotten their hands on it they've come round on it.(Me included, I ain't proud, but we live n learn). Though it looks like you kinda gotta bundle it with Surveillance, for best effect which makes build a little less flexible, but eh, is a small gripe.
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Naaaah, Good old huntress is so map dependant, there's not a real reason to be nerfed. Which is a shame cause Huntress is my pet killer. Though I'd imagine if people started picking up Hex: lullaby that'll get windmill slammed with a nerf.
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They do realise with people playing killer, no-one can play at all right, are they trying to introduce A.I killers? #########? The Dockta changes seem dumb, I don't see these helping him at all. The ruin thing just seems like, mean spirited? Even in Green survivor ranks those gens get, powered through. This change just baffles…
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The new ruin is total garbage. Then gens are gonna rocket by. But it might help killers like Gorgon, n Spirit who can patrol gens super easy??? Maybe?
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I think Demos biggest problem is he's so loud, he makes big loud noises for everything, leaving portals, shredding, getting stunned, taking a deuce. It makes Demo really easy to keep track of, & play around. Which considering how good his kit is, the shred is huge in the chase, close gaps, push survivors away from loops n…
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Hey, you know how deal with face camping? Do gens. Seriously if the killer is just gonna stand there n watch the survivor go from first hook to dead, get the like 3 gens done in the mean time. Seriously calm your tits with your altruism.
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Giving survivors something to do other then gens is really only a good thing, cause that's how they win, it's also all they've got to do till you hook someone, so giving them a reason to hunt around n break totems seems like a plus to me. That being said I'm pretty sure, killers will just end up sprinting to the first one…
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It's definitely the Oni for me, it's brutal, there's some crunch, it fits him super well. I think a lot of the ones I like are going to be later ones tbh. Except the huntress, but I gotta soft spot for her so. I thinks Wraiths is the most bland, but I kinda wish the trapper did something with bear traps in his, it's like…
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You know, we did just get Chapter 14, plus 2 Xmas costume packs. Sure, it's not a event, but jeez calm ya tits everyone. They've had to patch the Oni while releasing the new cosmetics, applying the assets to the new maps & any game changes like the Halloween event ain't gonna be as easy as flipping a switch.
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Sadly the Oni feels super inconsistent now, when you clean up, it feels great, plus it's real hard to shake the Oni. Unfortunately the most of the time, you stop around getting looped n dunked on by survivors. It's rough & idk what you'd change to fix the situation, but hey, survivors win again.
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See, I've found if you can get the stacks, Hex: lullaby can grind the game to a halt. But this is mostly around green ranks so.
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I did. I thought the Oni looked fun af, plus Japanese demons & his when let deal are right up my alley. Just turns out I'm suuuper inconsistent playing the oni. I like the survivor, I just find her perks a bit nowhere.
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I've only ever had, like 1 Ghostface pull this, but fucken Wraiths, every level, from red ranks to 20's constantly hook n hide. Idk if this is just a PS4 thing...