Comments
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@JHondo She's such a breath of fresh air to play, if can just predict where the survivors are going to be I don't have to bother watching them chain loops, hold W or pre throw every pallet. Rotton fields, dwelling, purgation & sanctum are probably her only bad maps. Why bother chasing when I can just out think the…
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I honestly don't think any hex perks are worth running. In my opinion they're the worst type of perks dbd has to offer, often boasting incredibly strong effects for the tradeoff of being destructible. This caveat is my main gripe with hexes as whether or not hexes are effective relies heavily on rng. Instead of making good…
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Hag can :) But I agree they should re design haddonfield
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Probably a tie between tombstone piece and scalped topknot
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For some reason the devs don't want to give him trapper sack as basekit because according to mclean "that gets people's foot in the door, then they'll start asking for other addons to be made base kit." It really perplexes me because basekit trapper is terrible but despite how this one change would make him so much better…
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The lack of a new mandatory objective for survivors to complete to escape, ensuring their gameplay became linear and stagnant
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@BioX You think BVHR cares? They're a company. And much like many other brands they will do and say anything to acquire more money because cash is king. Doesn't matter what the individual artist did or the views he holds, he created a very successful franchise and I'm sure BHVR would love a slice. Much like how trickster…
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Very curious indeed
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They'd still have the endurance effect, they just don't have collision while it's active
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@Jasix because I thought the joke of someone exclaiming TUN3LL3r is comical, in character of some survivors and would make the post more entertaining to read
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@Jasix I don't avoid tunneling because I care what survivors think, I avoid tunneling because I don't want to proc 2 anti-tunneling perks and shoot myself in the foot.
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Agreed, terrible map
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And what of perks like wglf, unbreakable and soulguard if I had a hex up? I'd lose the interaction either way. Getting a down isn't nearly as impactful or certain as a hook. I don't believe I should have to eat a DS unless I'm legitimately tunneling. By eating that DS I lose pressure a slug and a hooked survivor. I just…
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You'd still have endurance and be able to tank a hit, I'm not proposing BT endurance be removed but perhaps I wasn't clear enough. I just think you shouldn't be able to force the killer to tunnel via body blocking with bt
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I mean as outlined in the post I wait the 12 seconds, assuming they didn't start running to a resource once they realise I'm counting down and then I'm forced to slug if I don't want to gamble a DS. I don't you should be able to force killers to tunnel the unhooked survivor.
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Which killer is i- *eardrum shattering screech* Ah nemesis.