Cramps

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Cramps
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  • Pretty much. Anything which advertises events, DLC etc, I seem to get. I got the email telling me I'd receive 250k bp's on May 13th, but not the actual email containing the code, which was sent out on May 16th (not too fussed about this, 250k isn't much). I'd like this banner though!
  • Two emails subscribed here. Didn't receive the 250k bp's in May, didn't receive the Alchemy banner this month. I receive emails informing me of the live streams / anniversary events though. I'm not sure how it's possible to mess up sending out automated emails so badly.
  • Personally, I think this is a bad attitude to have. Why does everything have to be a competition between each side, even outside of actual matches? Why can't the devs try and improve the overall game balance and/or experience for everyone without specifically trying to appease one "side" or another? It seems like this is…
  • Not really exaggeration though, is it? I doubt that people who make those claims even believe that rubbish themselves, to be honest. For what it's worth, I agree with you. Tunnelling ruins the experience for everyone. Tunnelling rarely means that three people will be on gens if playing solo and you certainly do not need to…
  • Because no seasonal event has ever been heavily in favour of survivors. At least this one is only 7 days.
  • Oh come on, you know what their point is. Hyperbole is often used on these boards to try and make something (tunnelling, camping, slugging, whatever else) seem far more prevalent than it actually is. Players on both sides do this all the time, whether it be survivors exaggerating about how often they're…
  • Just so you know, you don't actually have to do the challenges in the "Lights Out" game mode. You can complete them by playing the normal game mode too.
  • Surprise surprise, I've just been disconnected from another match and got hit with a 30 minute penalty. After the first few disconnects I started actively monitoring my connection, it hasn't dropped once. BHVR, it'd be great if you could stop punishing people for issues with your servers. It'd be even better if you could…
  • I watched a streamer get disconnected 5 times last night. I've been disconnected 4 times today and I've had two 15 minute penalties in the past 2 hours of playing as a result. A friend of mine has been disconnected 3 times today. Something is definitely up with the servers and people are being punished for it. My next…
  • Try restarting instead of shutting down your computer. If you have Fast Boot enabled (many systems do by default) then shutting down doesn't technically "shut down" everything on your computer, it goes into a kind of hibernation state instead - you can verify this by going into task manager, clicking "performance" and…
  • This is not an exaggeration, I have genuinely had 3 hours straight of back to back games where someone has either DC'd or suicided on hook at 5 gens. I've escaped a grand total of once in my last match 10 minutes ago and that was only because the Plague I was facing took pity on two of us after two people suicided.…
  • It also negates the pointless instances where people refuse to leave when they've won a match and just have to wait for the killer to come to the exit for no apparent reason, much like in OP's case.
  • You said and I quote: "most of the good killers ive faced lately havent been using them anymore because they see them as a crutch they don't want to be dependent on to play, it's more of a "I'm not a great killer" tag now when i see them because they are more in need of them and they still lose anyway most of the time"…
  • I believe that somewhere between 1 and 2 million individual players play DBD every day across all platforms. 20 individual people is nothing and not what I'd call "a lot of people". It certainly isn't enough of a metric to then apply their thoughts to everyone else. You're absolutely allowed to form your own opinion, but…
  • I've been playing a lot of the "weaker" killers since the patch. I've honestly lost count of the amount of matches I've had as Trapper, Freddy, and Clown, for example and had people suicide on first hook or DC, even if the game is in their favour. It's been pretty frustrating, particularly when at times I've been waiting…
  • Speaking to a few friends on Steam is hardly an accurate reflection of the opinions of the vast amount of people who play this game. How many people could you possibly have spoken to about this particular topic anyway? I don't think it's fair to assume things of others based on your experiences. Over the years, I've…
  • I was directly replying to "The Krapper" in this thread, not you.
  • You're making a lot of assumptions in this post. Just days ago you were bragging about slowing games to a crawl, saying that if killers can't 4k and aren't using a slowdown build to stretch gens out to 3 minutes then it's their own fault if they lose, for not doing so...
  • Well, you can only try it out and see for yourself. You'd be surprised at just how far across the map 10 extra seconds gets you (that's 20 seconds total during Frenzy before resetting again for another 20 seconds after a stab) and your speed increases per hit, even more so if you use Mural Sketch (which isn't absolutely…
  • Try the addon combination I mentioned. The reasons you've given are precisely why I started using them together and matches really don't tend to run any longer than with any other killer since I'm regularly hooking people, be it with the fifth stab or having Frenzy expire and using m1 on an injured survivor (if you're not…
  • You were clearly playing against bad survivors. It was most often used to correct a mistake and/or gain distance to a pallet or window, thus resetting a chase entirely. No amount of "waiting it out" countered this (as stated by the devs themselves), you either ate the Dead Hard and they made it to a window or you'd have a…
  • I can, however, say that he's not OP because he isn't that strong. Freddy is a 4.6m/s killer who can teleport mid-loop, Sadako is a 4.6m/s killer who can teleport mid-loop, Demogorgon is a 4.6m/s killer who can teleport mid-loop. If Dredge charges his ability at a loop, he leaves a remnant which is visible, that means he's…
  • "Post sniping" isn't a thing, grow up. I'm 34 years old, I have better things to do than to follow you around a discussion board for a video game. Using a perk is not abusing a perk. DH absolutely changed the entire tide of the game on a regular basis, unless you're playing at the very lowest MMR, in which case, most…
  • "Snipe" your discussions? Is that a thing? No, it was on the first page since your last reply was 20 minutes prior to mine. This isn't the only thread I've posted in today, probably won't be the last, get over yourself. There have been no "personal attacks" from me at all. Very, very few people would consider Dreadge to be…
  • So what? 100% of players could use the same perk, that doesn't constitute "abuse" of a perk. Let's not pretend that your 80-90% number is an actual statistic either, rather a number you're just pulling out of thin air. Virtually every killer went against Dead Hard, having it extend chases every single match for several…
  • "Being the killer is supposed to be challenging because its 4v1" - you think that killer should be challenging because they're outnumbered by 4:1? You don't see that you have this backwards?? "you are escaping because MMR has been shut off and there's a flood of new killers" MMR has not been shut off at all. Dredge who…
  • Simply using a perk = abusing it. OK then.
  • "normal" by whose definition? Does everyone have to play the same or "normal"? Why handicap yourself to being just an m1 killer and deny yourself the one good thing about Legion's ability (to be able to down with the fifth stab), just to play "normal"? I don't use it, but, distressing can increase your terror radius making…
  • Personally, I wouldn't consider anything in the game to be considered a "tryhard build" - this seems like something that would be thrown around by people who simply dislike playing against certain builds and is entirely subjective from person to person. Using Legion's power to stab everyone is surely intended? His ability…
  • In my experience, people tend not to mend each other when I play Legion. The vast majority of the time people will mend almost immediately after you frenzy them. Good players also generally know not to pair/group up against Legion as it isn't a smart way to play against him. No map is too large for Never-Sleep Pills /…
  • Legion mains have always used Thanatophobia. The patch didn't change that. Legion needs something like Thanatophobia as his anti-loop / 1v1 is bad.
  • I was playing Freddy and Trapper (yeah). It's probably worth mentioning that in two of those games, survivors had no idea what my build was, people DC'd before I'd even interacted with them, but: 1 game: Freddy with Call of Brine, Overcharge, Spirit Fury and Enduring with Dream Pallet addon and Dream World cooldown addon 1…
  • Maybe if it only activates on a single gen per game, it's short, sure. You only need to block four gens for two minutes of total gen blocking per match, which is equal to old Corrupt - that was meta for a reason. You could, pair it with Deadlock and end up forcing gens to be blocked for at least 4 minutes of every match…
  • Not at all. If they have the broken status effect, it doesn't matter whether they're on comms or not, they physically can't heal. Most matches aren't against 4 players on comms. Use the right add-ons and you can keep all four players injured as Legion for most of the match, regardless of whether they're a group using comms…
  • A lot of people do not know that disconnects do not count towards kill rate / escape rate stats. Most players, particularly casual players, do not go out of their way to find out how or why the devs make the decisions they do or what they factor in to their statistics. Even if they do not count towards stats, devs can…
  • I don't tunnel or camp either, personally, I don't understand how that's fun for anyone, to boot up a game and then just stand there pressing and doing almost nothing. Tunnelling isn't much more enjoyable, in my opinion. Each to their own and all that, though. I had at least 2 DC's per game, 5 games in a row last night and…
  • Unless you're running add-ons to force the broken status, which I suspect we'll start seeing a lot more of on Legion in particular. It's really not that difficult to keep people injured for most of the game as Legion using the right combination of addons.
  • This is what I don't understand. How is it that a couple of players can think of ways to solve these issues in no time at all, yet the devs, who do this as a career, all day every day and are paid a salary to do so, cannot? It's honestly baffling.
  • I don't understand why they didn't just limit the duration of Merciless Storm to 10 seconds maximum. If they did this they wouldn't need to revert Pain Res & DMS and Merciless Storm wouldn't be affected by Pain Res, solving both issues. I cannot understand the thought process behind some of the changes these devs make. I…
  • You can search posts on this forum, people are mentioning it. There are 5 posts about this bug on the first two pages alone. Besides, as has been mentioned, he's been killswitched.
  • Well, this is an asymmetrical "competitive" game so it's very much "us vs them" really, isn't it? The problem with a lot of people complaining at the moment (you included) is that you lack perspective and you show your own biases within your comments, apparently (judging by your "us vs them" comment) without realising how…
  • So, it's a problem that sometimes a survivor can't do much during EGC in the same way that it's been a problem for killers to secure a kill during EGC for quite some time? I'm going to assume that you were here complaining about how unfair it was for killers on the other side of the coin too then, right? I mean, you must…
  • Have to agree, the grind is / always has been a problem, but, players shouldn't have to sacrifice a perk slot to fix something which should be changed by the devs for everyone. Going forward, it'll be nice to play with 4 perks, instead of 3.
  • Really? IF this is true then you should understand more than most that what triggers an epileptic seizure for one person may not for another. There isn't just a single form of epilepsy with everyone having the same "triggers". There are several types of epilepsy and each individual is affected differently depending on the…
  • 3 players surrounding the killer playing with endurance effects in the PTB. Do you really think they're interested in / care about doing gens?
  • This doesn't answer the question, what rules does she ignore? Is there a website I can visit to read these "rules"? That said; Dredge can travel across the map faster, Freddy can, Sadako can, Demogorgon can - all four of these can do so without walls being an obstacle/issue. None, you say? Now, where are the rules which…
  • What are these "rules" you keep mentioning which Nurse ignores?
  • That's the amount you're supposed to get. Not multiple batches.
  • They have said more than just "we're looking at it so expect something". We know over 40 perks are going to be reworked, we know that there will be base game changes to address why some perks are "meta" and we know that the perk overhaul is scheduled for this summer. Other than giving a specific date, I don't know how much…
  • But, devs did announce that there will be perk / gameplay changes. They've stated that the perk overhaul is scheduled for this summer, that really isn't that long away...
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