The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I'd love it if illusory pallets were part of his base kit. Really plays into the madness angle, but also has good counter play if survivors are paying attention to their loops. I also think the shock for the charge needs to be a tiny bit faster. It shouldn't be a free anti-pallet/window, but right now I've never had…
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Cleansing a 14 second totem in 10 seconds? That's just how efficient survivors have become! haha
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Yup! These were my exact thoughts when coming up with this system. The devs have tried making better hiding spots for the totems/spawning them out of sight. However, all that does is keep new players from seeing them and doesn't prevent players who understand how the spawns work from finding your totems very quickly into a…