The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
Bullshiz they are not a team. The only way to win as survivor is and always should be, team-play. That's why SWF is so powerful, their team-play is par none. Mistakes made by one person definitely should affect the entire team, there are even perks for that (Thana, infectious, mad grit, etc)
-
Ghost face can use his ability right as the unhook happens so that you are not technically "in his terror radius" when you're pulled off, therefor no borrowed time. Nice little bit of tech with Ghosty boy and also one of the reasons he's considered pretty darn good.
-
If the killer can't catch the first person they find (they have to find them quick too) and immediately find another person to do the same. Then they lose... That one survivor could just throw pallets almost instantly and it would still give the team enough time, at say 20 seconds per pallet which I feel is being…
-
Because I like being the seeker more than the hider/runner. Feeds into my primal instinct to hunt or something like that.
-
Considering how hard it is to GET decent with nurse... Not far off. High skill cealing means that if you're considered good with that character you should do really well. But even a good nurse can't stop survivors, so what hope do other killers have?
-
Stories! NOW! That is the real purpose of this thread. Not even just for killers, survivors welcome!
-
If 90% of the time you're downing survivors as soon as you see them, all that is left is for them to do gens and save people when the opportunity comes up. Sure some minor mistakes where made, every human will make some. Those survivors however, where potato's in every aspect that didn't involve holding M1 or saving a team…
-
They said the same thing about ruin, but since DS is a survivor perk it probably wont be touched for real.
-
Sometimes the survivor rulebook really does feel real, yeah know... The only other thing I could have done was chase the obvious bait into God window. Seriously, some people really don't like smart killers
-
Honestly the new matchmaking just sounds like MMR in league, CS:GO or Rainbow 6. Those games do pretty well with matchmaking so if DBD uses them as a framework then I think they can probably fix it up to be pretty good.
-
Almost like how a good amount of the time most killers can't do anything about 3 gens being done before the first down. Real fun that.
-
Ok god, sorry we can't be god too, shame that the game has to get easier for you so us meer mortals stand a chance. So, so sorry.
-
"Th-those are different! survivors NEED those second, third and fourth chances b-because the killer tunnels and camps us!" It's just getting so frustrating lately, especially since as a killer I don't do these things and as a survivor I hardly see them. Makes me feel like the people saying them are just shouting at the…
-
Not using ruin was always just putting yourself at a disadvantage, rather than alikening it to training wheels I would instead compare it to a knife in a gun fight with ruin being the gun. Without ruin you are not prepared.
-
I consistently get over zealous and swing just a TINNNNNY bit to early, then proceed to say "Screw it." and just start taking the balsiest drift-king swings you've ever seen. Usually doesn't work out.
-
Came here specifically to see if this was a thing we where ACTUALLY doing. So yes, yes I will be. If we can't have any fun, then neither can anyone else.