Comments
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Yes, that corresponds to the 'pipping' system I mentioned in my earlier comment. Entity Displeased = depip, Brutal Killer = safety pip, Ruthless Killer = 1 pip up, Merciless Killer = 2 pips up.
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I too find SWF extremely tough to play against when they're well-coordinated. However, instead of nerfing SWF, what needs to happen is that solo queuers get a bit of a buff so that they're receiving similar info - in my opinion, icons next to each person's portrait indicating what they're doing (gens, totems, running from…
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You decide for yourself what you consider a 'win' or 'loss'. In my opinion, if you had fun, you should consider that a win regardless of how many hooks/kills you got. Personally, when I'm learning unfamiliar killers, I also consider having half the possible total hooks (so 6 or more) decent performance and a personal…
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This map is truly godawful. Extremely and intolerably un-fun to play on as either side, but especially as killer when it's impossible to pressure gens with such a wide spread and so few ways to easily traverse between floors. It's like two Mother's Dwellings stacked on top of each other in terms of size, plus a roof and…