DrSlaughter22

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DrSlaughter22
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  • I definitely appreciate the feedback. I totally was going for the feeling of the nurse and dbd, but its sorta hard capturing the frantic strength of the nurse while keeping it calm enough for menu music. I har already made chase music for her and i used elements from the chase music and other musical motifs mixed it to try…
  • What could be better? Im all for constrictive criticism
  • I had an idea where theres a fish man monster that can throw harpoons. The harpoons must be retrieved after each throw and can hold up to 3. Harpoons can injure survivors if hit directly. Harpoons that hit a wall or the ground will block the path of survivors. For example. If at an LT wall, throwing a harpoon into the wall…
  • I would make these changes: Rework Ghost Face's detection so its more reliable for both sides. So he can either stay hidden when he should, and so survivors can expose him when they are looking at him. Make Myers gain a huge amount of stalk when hitting a survivor only in tier 1. All add ons that effect stalking speed…
  • How I see the power, would be more of a mix of Legion and myers/ ghost face. When he stalks, he would be able rush down a survivor, but the power wouldnt last long at all. Not nearly as long as teir 3 myers, but I totally get what you're saying. I was aiming for similar but different enough. I also didnt want to make an…
  • Very true. The top had and trench coat is just what we imagine we was wearing. Behavior can do anything they want with him if they went through with it. Plus in a recent poll they asked if real life could be integrated into dbd.
  • I think it could work, only if they change it up enough. Also consider that theres characters based off of real people, such as Letherface being based off of Ed Gein. Like its definitely tragic and he was a murderer, I get that 100%. But if they change it enough it can work. They could change it like how they made the…
  • I honestly think the Mori/ Key mechanics should be reworked. On the killers end, just hook someone once them tunnel them down and mori them. Not fun to go against, and it feels cheep to play. Keys and the hatch also seems cheep too. Survivors can escape prematurely just because they have a key and happen to come across the…
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