The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Well, there is the option of warming up with bots just to be familiar with the control scheme.
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I'd be interested, though characters that are adjacent to horror with SF (if there are any I don't play it lmao) would be the right call if we were to get a character from the franchise as a killer. Personally, I'd like to see a crossover with Guilty Gear -Strive-.
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Nah actually why can't we just have only certain ones available? We could've had trapper bots in custom a while ago. If perks were really that big of an issue, the ones that you don't have for them to use can be disabled. Or just disable the perks on the bot killer entirely idk. Having the 5 available to play against on…
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It would be so awesome if the cosmetics were literally just every single survivor cosmetic you own lmao
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I'll close the chat permanently next time I give it a go. I always play for fun. Whether other people do or not isn't something I can really anticipate.
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I'm more inclined to think that the main reason for why people give up, aside from them assuming the game isn't winnable, is just the fact that people aren't willing to put up with the seemingly unfair situation. Sure, while it may be because they aren't good enough to keep the killer busy while being tunneled, not…
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and if this still isn't balanced enough, i guess there could be a mechanic where the killer can trample on the hatch which would make it dissapear until 1 more survivor is killed or 1 more gen has been completed (if there are any left) Okay but this is actually a pretty clever idea. Imagine being able to close the hatch…
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How about Hex: Free Fall?
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I think the main issue was merely the main objective. The game has been around for nearly 8 years and we've been cranking the same old gens. When I played survivor, the gens became an afterthought since my brain went on autopilot until I heard the silly little skill check noise. I wouldn't exactly call that engaging…
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Got a couple ideas I can toss into here. There's one where you can maybe extend vines onto a surface from afar and quickly pull yourself to it. Good map mobility and maybe even use in chase. (can't trust bhvr to make a swinging mechanic with them so having it be just pulling towards wherever it lands seems best.) Another…
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So even if it's not ruining the game, you want it gone? You're sounding like a grumpy old man fr
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bro disregarded my solutions
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Then just call it griefing and not holding the game hostage my strict ahh brain will pull an "umm ackshually" otherwise. I CAN'T TAKE INCORRECT FACTS! Anyway, if we wanted a solution to that, we could potentially have something where bubbles will appear on both survivors every 30 seconds or so if no one progresses a…
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Hey, you mind saying that for the OTHER logical counterargument as well? Blind immunity exists for locker grabs because you're forced to open and take them out of the locker if they choose to not exit. This immunity accounts for that issue. Where as locker interrupts don't have it since you can just not hit them. You can…
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And you can actually do something about survivors crouching around unlike the latter one. Your point?
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Not holding the game hostage. It may suck when it happens because it's annoying looking around for survivors skulking around like roaches but it's not holding the game hostage like a killer blocking a survivor in a corner.
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Free shards and bp inbetween rifts would be cool
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Super big brain epic solution to replace the ws ws stuff: Killers should begin moonwalking on downed survivors instead.
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I'm evidence of that. This is like the third time I've left over something like this. These people actually take a toll on your mental.
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Just because I don't play anymore doesn't mean I don't keep watch of it. I genuinely want it to get better. It's so frustrating that I made a plan for myself in the event I do come back to the game. 5 total matches a day max and custom is exempt from this rule because bot matches are always chill.
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Using a nonsensical analogy isn't going to help your argument. To answer your question from before, yes.
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I don't expect to escape but if you do wanna have that feeling then I say look forward to killer bots coming at some point like I am. Hopefully they make for good practice!
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Uninstall. Leave this place behind. I swear you'll be better off doing so like I did. This game took a toll on me mentally.
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If I recall, it's the flashbang going off literally milliseconds after the locker animation is done. They probably have insane precision and timing to accomplish that.
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Nah imagine a license that allows you to dc without a penalty in only the worst of circumstances. Like you gotta put in a compilation to support and super duper pinkie promise to only use it in those situations where you're held hostage or being left on the floor next to a hook.
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Under any other circumstance, I would believe this and understand it to be true. But there's one thing which contradicts your entire reasoning. We technically had this implemented as a condition in the void during the Haunted by Daylight event. The zombies on Nemesis worked as normal, the chain hunt did as well (I assume…
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Mobile actually has those. Called universal cosmetics and technically we get a taste of it with the Twitch shirts and the Iron Maiden shirts for all the original survivors.
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My goofy ahh didn't see the bottom one but the main one is FNAF since it'll get my bestie to play again. Though other than that, Dying Light.
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Understandable at first, yes. Though these other ones are able to be freely used. Doesn't matter the reason. Their existence faults the purpose of having the other being a set.
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I'm mad that the Legion one is a set. That's TWO in a row.
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My reason for why I'm against it being changed is the fact that while it's meant for saves, it's also just really good for getting around when someone is getting picked up. Imagine the guy getting picked up is death hook and the gates are open. Being able to book it to the exit before potentially getting trapped by blood…
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You know that hitboxes can still be active when collision is lost, right? I play legion and a good example of this is hitting the same survivor as they try to cross their hitbox into their teammate just after you slashed them to negate your power. Just because they go afk doesn't mean you can't down and hook them.
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I play them because vaulting over stuff fast and running is fun. Don't get me wrong, their tracking and slowdown via mend is cool and all but I can still pull some sick plays. Lunging in front of them or cancelling power at a pallet or window to make them go somewhere else. There's some skill if you know where to look. And…
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ngl I dropped survivor entirely as of recent. It sucks playing solo and the friends I play with do NOT like this game so... I'm kinda left being a killer main, now.
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I could think of two things to make it better to start off with that would be fairly reasonable changes. Have the zombies grab you instead of slapping and be pulled into the arrow minigame. You fail, they munch on you and take a health state along with infecting. They're slow so it won't be the worst thing in the world.…
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I actually had a Reaper get pissy for playing Rein. Complimented the team and he wanted to say he was the one doing everything. Egos are not exclusive to any game, sadly.
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So you call yourself out on having a skill issue with playing while injured. Aight bro.
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It's why I've mainly stuck to killer this week for the modifier. I'm only one person but I know those people have an amazing game when there's a killer that plays well and doesn't do that.
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Well of course there wouldn't be the automatic kill on down if this choice was a thing. Though would my proposal make for a good iteration of the finisher mechanic?
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I'd love to add a little choice between ending it with either a hook, mori or mercy hatch. Got the three buttons for it. Picking up, M1 for mori and M2 for sparing. Seems pretty cool to me. Three cutscenes for each action would be neat.
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That's why I was planning on just playing this mode until the event was over at the least. At most, I would drop the game again until a statement's been made.
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Nah, that still happens with Nurse, Plague and Pinhead. I still get people like that who play them.
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This is THE perfect response. Once you can cook with Legion, it's almost always a vibe.
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Hope you don't mind giving my two cents on it but I somehow performed with Billy BETTER on Shattered Square on Lights Out than HAWKINS. Crazy.
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| | V
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That's what I was trying to say. It's just until we get more modes to rotate in, this one should stay.
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So I have a plan. I'm going to reinstall and ONLY play that mode for the week and then uninstall to see if that helps get the point across.
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Though the darkness DOES affect shading, I could see the dream world overriding that. Though the range will still be limited, I think.
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Thing is, I don't even trust them to reuse it. At least not for the next half year.
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Regardless, it's dumb that it can't be accessed in custom as a separate thing. That's my biggest gripe with it.