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Comments
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Yes, ruin was a crutch, but it was one for a reason. Gen times are stupidly low, especially with multiple survivors or toolboxes or both. There are games where I'll have patrolled 2 or 3 gens and 1 or 2 are already done. There's a reason everybody ran ruin.
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This isn't a bargaining point. Old ruin was necessary and still would be, because they didn't change any fundamentals of gen times. They STILL get done blazingly fast if you aren't a high mobility killer, and even if you are tbh. Old exhaustion was op and needed changing, there's no real problem old it solved, you can…