The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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But your argument isn't logical, it is based only on assumption on how the system works. And if it is based on assumption, then logically, it can be false. Most people play games to have fun. Forums are a place to give feedback about the game. If people are not having fun but care about the game and want it to change so…
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Still completely disagree on scores. If I only got 16k or 18k on survivor with escaping, it means I didn't do much during the match, or couldn't because the killer couldn't down people. And 16k on killer is really low. You absolutely cannot use grades to determine skill. They all reset to the lowest level every month. I…
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What do you mean by the levels seem pretty consistent? SBMM doesn't use the grade system for matching so they in essence mean nothing to the players' skill level. I would also disagree with your assessment that it doesn't look lopsided by scores. They look low to me. With those scores I would assume he didn't hook many…
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You are guessing at how the MMR works to try to suggest to the OP that the system worked correctly. No one knows because the rating isn't shown. You are trying to say the new SBMM system works while also saying don't be surprised it doesn't work because BHVR doens't live up to their promises. All of this speculation could…
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I've noticed my games seem less fun on both sides.
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Borrowed time was created to counter camping killers, just like D Strike was created to counter tunnelling killers just like Ruin was created to counter gen rush, just like Hex Undying was created to counter survivors finding your totem in the first 30 seconds. Most of the perks we get are created not to make the game more…
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I think you should solve it right away at the start to give everyone more time on gens initially, especially if you are a strong runner. Then you can wait to solve it the next time when your meter is close to full to give you time on gens while still avoiding chain hunt. I don't think holding it is a good strat because if…
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He is just another solo team stomper killer that has a hard time against coordinated SWF on comms. Run ruin/undying and benefit from none of the solo survivors knowing who is going for the box or working gens or looking for the totems. Either way, half the team is being chased or going for saves and the other half is…