Godzilla

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Godzilla
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  • nevermind, I got it
  • Are you on console or PC though? I imagine it's much easier for aiming with mouse and key board. (I may have cried myself to sleep the on the day they announced indefinite delay for cross progression between Switch and Steam/PC). Yeah thats pretty much the strategy I've been trying, but even an injured survivor with max…
  • Yeah i know I can do it with 2 Main Events, its just getting it twice in a match, as a killer I dont play, on console (on Switch no less). I've mucked around with my sensitivity but that's not helping either.
  • Ok a different way of putting it. Shooting a spear survivor who was healthy when you speared them, would be the same as reeling them and hitting them with a basic attack., which causes them to be injured. It would be the same thing. Not an insta down on a healthy survivor. Its just a way to give the Slinger the ability to…
  • Thats not what I worte, here's at least how I meant it: Healthy survivor gets speared, Slinger reloads with Speared Healthy Survivor, Slinger shoots speared healthy survivor, Survivor is now injured but freed from the spear and is off running while the Slinger now has to reload before he can shoot again.
  • Plague and Huntress only need to hit an injured survivor once at range to down them, under these ideas, the Slinger has to spend time reloading then shoot again. From what I've been told, good Slingers won't spear a survivor unless they know they can reel them in so am injured survivor who is speared is usually hooped…
  • Perceiving something as an attack is not the same as being insulted by said attack or perceived attack. Even if someone was throwing around racial slurs, which is an irrefutably an attack, a person can still choose to not be insulted by it. Engaging in trolly snarky remarks for the fun of it is something else. But if you…
  • Nah man I'm feeling great about this whole discussion i've gotten from folks responding here. I may actually be slightly swayed in my opinion on the Slingers viability, might continue that way, might not, but I always keep an open mind. Never intended any personal attacks/insults, tis only human to be scared or nervous to…
  • "If the Wright brothers had attempted using theif first airplane from the get go that didn't work, they would have died as well and never got to try again, so your comparison is rather silly." HA, no. Their first successful flight was a low speeds, 3 ft off the the ground. Sure potential for death was there, but just being…
  • aye, yes PGTW gives you time back, but a killer that isn't slowed down by the reeling and reloading and slower speed gets the PGTW off and moves on to something else. But then again being ranged and maybe able to end some chases quicker then other killers save for Huntress in certain situations could maybe be in his favor…
  • "If the Wright brothers had attempted using theif first airplane from the get go that didn't work, they would have died as well and never got to try again, so your comparison is rather silly." HA, no. Even their first succesful flight was at low speeds and was 3 ft off the ground. Yes potential for death was there, an…
  • (hitting the survivor instantly right before they get to the pallet, or if they made it, dragging them around the short side) I dunno I still feel like Huntress comes out on top. Getting the hit before the pallet is the same cause after the Slinger reels them in he has his hit animation after the hit and has to reload,…
  • S'all good 👍️ I wouldn't think it would be anymore oppressive then how Huntress can down injured survivors across a pallet. I think that would just put him on par with Huntress in that regard, then away from pallets their other differences would come into play (Slingers quicker shots when he's already loaded, Huntress…
  • Yes, such stellar advice you offer. "You were terrible at something you tried for the first time so never do so again". Stupid Wright brothesr should have stopped trying to make airplanes when the first one failed, god what a terrible world we live in due to their persistence and unwillingness to give up. We should all…
  • I wish I could absorb from your brain the kinds of spots you're refering to that Slinger is better then Huntress at, would make the discussion easier :P And yeah I agree bit faster reload and add-on changes would go along way. I feel the chain charges are a bit pointless, its seems that a Slinger with a speared survivor is…
  • s'all good, one person said tofu and zubat are good showcases so I'll look into them later
  • Yup, the spear does travel faster, and yup, I can believe a good slinger will only spear a survivor when they know they can reel them in. But take a slinger and huntress who never miss their shots, huntress will have her survivor down quicker. Even if hachet wind up time and gun reload took the same time, the slinger has…
  • Thank you, I will look into their Slinger gameplay.👍️
  • So you don't own or haven't played as Deathslinger?
  • Reeling in takes time, depending how close they are and if you are unable to reel in you either sacrifice the hit or take a major stun. And after either result you have to reload. Huntress can hit furthur away so a skilled huntress isn't hindered by a chain that only goes a set distance.
  • Can you point me to a streamer or youtuber that does main him and can demonstrate other things he's capable of that The Huntress doesn't do already? I know their are probably non-streamers/youtubers but there is no records there.
  • Comparing Freddy and Demo is a whole discussion unto itself. Sorry for the comparisons but what does Slinger bring to the table that Huntress doesn't already and already does it better then him? Their mindgames are different, but that is always subjective based on the players at hand, not the raw capabilities of the killers
  • The mindgames are strong with him. That is for sure. But if mindgames fail, there is still just the inevitability of the feats a killer is capable of and Huntress is able to down survivors much quicker then Slinger if mindgames are taken out of the equation for both of them.
  • You might have read my post wrong. If a healthy survivor drops a pallet and the Slinger goes through the motions with my suggestions, all he would get is an injured survivor and an empty chamber, with no stun duration. If the survivor was unjured when they dropped the pallet, with my suggestions the Slinger could down them…
  • I don't agree on that he loses less time in chases, compared to Huntress he is slower to down someone. https://www.youtube.com/watch?v=bgSCNmficmU But i do agree that his bigger problem is the lack of map pressure. What did you think of my one suggestion to that in my initial post?
  • gotcha, thank you. I dunno about being able to hit them on MOST pallets once they've been dropped. Yes for unsafe pallets, but what is the ratio of safer pallet loops to unsafe? Thats not something I'd think anyone has counted or can count.
  • Save the best has to be built up. And my suggestion while reload with a speared survivor, not while reeling. And without a full stack of Save the best, I don't think its any faster then double hachets from Huntress
  • she can also down survivors across dropped pallets. "yeah, she has a longer range than he has - therefore he can sneak up to get surprise shots and is able to cut loops a lot more effective than she ever could." can you elaborate on that more? I don't get how having longer range leads to deathslinger getting surprise shots…
  • Killers are at their best at release cause they are new and how to play against them needs to be figured out.
  • Can you point me to a streamer who maintains red rank killer who says Deathslinger is great?
  • Except the time it takes to hit 2 shots, reel, hit, and reload is league's slower then Huntress. And she has much further range then him with the only downside being having to reload at lockers. But if you hit your shots with her, then it's not a concern
  • I'm sorta basing this all off truetalents judgment of the character. He literally plays the game for a living so I would trust him to know the capabilities of the character. Not that I'm saying your experiences are false, but the variables you could be bringing to the table might be countless, whereas truetalents are…
  • Except in the developer update they said new players were having the issue so they won't have all those perks. Maybe one or two but not a full 4 perk slots worth.
  • Needs more survivor maining streamers/youtubers to talk about :p problem is they are expert players and never need to worry about being able to find the totem or can just power through Ruin. I wonder if the dev's have ever pushed Small Game when discussion about Ruin come up. I know they have lots of other things to do and…
  • I hear ya man, I agree with your statements. I would likentonhear the dev's thoughts on this specific topic. Small Game makes finding the totems easy for new players, they are learning more about the maps and all that, its helpful to the other survivors, they get blood points so they do get rewarded for cleansing. New…
  • I totally agree with you. It's just that if I had to choose between buffing it or beefing RUIN, I'd rather have the buff
  • I totally agree with you. It's just that if I had to choose between buffing it or beefing RUIN, I'd rather have the buff
  • Yeah I'd have to agree that that you must be unlucky, or maybe I'm really lucky and no one else gets the perk in their web and that's why it's never brought up in discussions, no one knows the oerk exists :p
  • Then that's the players choice, that's why we only have 4 perks slots. Being able to do everything would make the fane easy and boring.
  • I think I was editing my post while you wrote this last one. But no I don't think searching for totems is a waste of time. If there is a chance of NOED or a crafty killer with devour hope, I'm happy to go out searching. Doing gens is fun, but if there are more options, I like to take in as much as i can. I wouldn't say you…
  • Except you can only speak for yourself when you say hitting great skill checks isn't satisfying or searching for totems is boring. I am perfectly content searching out totems, I'll take that 1000 blood points for each totem please and thank you. And I do find hitting great skill checks satisfying. So those points vary per…
  • I agree that it works fine as is, but if a change is to be made because new survivors find it hard to deal with then I'd rather small game get something rather then the change we are getting to Ruin. I gotta disagree on your second point though. Perks change the game and alter how people can play it. Having a counter…
  • But why is it never brought up? It made finding the totem as a total new player easy enough, it can't be just me so why don't more new survivors use it?
  • I have it on 11 of the 13 survivors that I've lvl'd up to lvl 40, some even have it at tier 3. Have you been looking for it until this point? I assume most people gloss over it for other perks
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