The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I can confirm that this is entirely the new map that is the problem. I played a few games after the map was disabled and see no issues.
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I just got in two games with Nemesis and crashed both times. I hate the fact that I'm getting punished via ban time for something that I can't even control. Idk if it's just because of the new map or just an optimization problem, but it needs to be fixed. It's practically unplayable right now and it's unacceptable.
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I would disagree with the statement that hex perks offer extremely powerful effects. Honestly, the only one that is extremely problematic for the survivors is Devour Hope, and that one still gets broken before its worth anything. Really, there's only a handful of hex perks that people tend to say are really good because…
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I do agree that it has their purposes, especially in situations where survivors just straight up do unsafe things for no reason. Like, if you unhook right in front of me, I'm not gonna be like "oh yeah I'll just let this survivor on a second or third hook go and go for this other survivor who may or may not have already…
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I mean, I've accepted that an RE7 is probably not going to happen. I'm probably one of the only people who would advocate for Eveline to be put in the game, but since she's not exactly a "fan favorite," it's probably not gonna happen.