The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
Funny because this was also labeled "Low priority" in one of the dev streams. The TR was fixed asap while killers had no survivor sound cues for weeks.
-
What a joke. Brutal strength doesn't do much lulz. Your logic is bc certain aspects of the game are broken equip perk "A" to fix the problem. "Quit whinning lulz". You shouldn't have to run a perk to stop or mitigate something. That's like saying tired of DS? Run enduring lol. Does not solve the problem the perk is…
-
FPS is still bad could be Alot better but it's definitely better compared to the original. I can somewhat play nurse better who is dam near unplayable on the original Xbox.
-
Xbox One X All maps Nurse Nurse during the blink is extremely choppy and after the landing blink the frames drop making it hard to read a surviors movements. Turning is extremely limited mid blink. As each survivor dies frames improve slightly. There are to many past threads saying she is unplayable or hard to play in…
-
She's definitely dog ######### now because of the FPS. She was still hard before but now worse and I'm on the One X. Fps and turning sensitivety needs to Be fixed which might be never.
-
Really? How do you know it's the cosmetic? Have you tested it a few times? I wouldn't doubt it though. Wish she would get optimized on console but that likely won't happen.
-
Sounds about right.
-
I've gotten a few messages from other players who are having the same issues. It's really bad. Especially on Nurse.
-
This is very true. Framerate as somone said before is a huge factor. I've played on PC for a while until I had PC issues so I temporarily am on console. I've played since release playing Nurse on the original Xbox and now the one X with a slightly better frame rate. The Nurse needs a special optimization patch for…