The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Update: Ok, for me it is the next day. I started DBD again (not played any matches since that bug) and now it seems I got my +2 rank points. So, the rank points are delayed, but the visual part of the bug is still a thing (showing "+1" instead of "+2").
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For example: -You want to show him something like hatch, an item or whatever. -You want him to help with your gen, maybe bc you have prove thyself. -You want to heal/get healed. etc So it can be helpful communication for solo survivors :)
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Im not really a fan of the clicking either. But there is another non toxic use for the clicking. To get the attention of another survivor. Nothing big, but still helpful.
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ok, now that the trickster is out, we have another ranged killer xD but I think its still a good idea, since its not fully ranged like the others
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Just wait until i dragged you down to the basement. Then the real whipping starts! ;)
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Perfect xD
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I see what you mean. I just feel like it shouldnt be up all the time no matter what. And I mean, these conditions are not hard to trigger. If you play normal, then you will activate it very frequently. But not constantly. That wouldnt feel right to me ^^" But if its cleanseable... yeah... Maybe you're right. Either Hex or…
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Would need some serios nerfs since this is the op version of premonition or basically any killer reveal perk. Doing gens would be extremely safe with up to 3 tokens with 90s cd. And imagine having 4 survivors with that perk xD the killer cant even take a ######### without them noticing :P But the cave map thing, im all…
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Yeah, would be kind of his thing ^^"
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Yeah, a dead hard in healthy state :) I dont know if its too strong. Its def very useful against exposed playstyles for example. Vs "normal" killers it wont do that much. But honestly, i dont mind a perk that CAN be useless in some situations. I think thats better balanced than a perk that is good ALL the time. But it can…
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Thats why i wrote "treated like a basic attack". I was thinking it could be the same benefit as if you were hit by the killer. But of course thats adjustable. Cooldown also.
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Oh didnt know there was another Forum, I will post it there too ^^"
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Would be cool, but I think there might not be enough time for a skillcheck if you consider the animation of fast entering/leaving a locker. Except maybe if you put the skillcheck after Victor latched on. That could work.
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I cant get any more progress in the bloodpoint quest deadly deceit. I did pause this quest once to change it to a survivor quest and after that I changed back to deadly deceit but the i wont get any more progress.
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