Comments
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The only thing that really needs addressing is game length via adding new objectives. Doing gens is boring as survivor and the games get done too fast so that survivors don’t have to use the maps’ resources efficiently.
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Spirit is definitely better, but I enjoy Billy’s gameplay a lot more on both sides.
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This isn’t a necessarily a new idea, but it is a good one!
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Honestly, I would add the requirement of two survivors on a generator in order for it to gain progression. This would buff prove thyself (an already great perk) and make it so that only one gen could be done at a time while in chase.