The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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To be fair, there were plenty of potatoes in 2v8 before Free Weekend….
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I don't have any insight into the inner workings of BHVR or their business decisions, but I would have to guess that they are only going to spend money on servers where there is enough player demand to be worth the investment. Servers cost money to purchase and maintain, and if revenues from players don't cover those…
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The pings need to be visible in lobbies. Seeing pings in the game is useless because if you want to get out because of a killer abusing VPN, YOU get punished with a DC penalty instead of the person who actually deserves punishment which would be the VPN abuser. As I said earlier, this issue has been a very common complaint…
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You didn't read the forum rules before posting this, did you?
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Trash posts from burner accounts - must be the weekend!
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Very constructive and specific feedback here
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Can we not just have one thing in our lives where Snoop Dogg is not involved?
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Something other than bloodpoints would be more effective. Skins, shards, just about anything else. BP incentives never seems to work well. For players like me who have all the perks/items they need and don't really care about prestige level, the BP incentives are really no motivation at all.
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More likely: OP is simply trolling and doesn't actually play killer. This happens often on these forums
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Yep. this kind of thing happens to me all the time. The devs can tell us all they want that there is a functioning SBMM system, but my eyes aren't lying to me about what I see match after match after match.
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There is a very simple explanation. SBMM doesn't work. You are simply paired with the next person waiting in the queue regardless of their MMR score.
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How do you know the OP is a "biased killer"? You are ASSUMING THINGS and I know how much you hate it when other people do that
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I suspect incentives are broken, as usual. I've never seen no incentive for survivor, but have seen only 50% quite a lot in the past couple of days. Killer queues are still ridiculous long and survivor queues still instant, so I have no idea why the incentive is ever anything less than the max 250%
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For the most part this is an accurate assessment of the state of the game. Honest people who play both sides will agree with a lot of this. I respect this kind of objective opinion far more than those from people who come here and claim that killers are OP and need to be nerfed because they can easily 4K/12hook every match…
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There's nothing in the new chapter that I really care about. This is just yet more content that is going to make the game even more overwhelming for new players (and even long-term casual players like myself) to learn all the different killer powers and perks. My ideal future for this game is less new killers/perks and…
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The devs purposely made 2v8 more survivor-sided to encourage more survivors to play and discourage too many killers from playing. That's all you need to know to understand why the balance of this mode is the way it is. I don't know why people keep coming onto the forum to complain about it or ask why it's so…
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Agree. It was quite OP in its original state which is why you would see it in just about every match. Now it's much more balanced.
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I think the 2v8 mode brings in a lot of casual players who don't play very often. I've seen in nearly every match survivors that get downed almost immediately after chase starts (and not because they are getting double-teamed). You're very lucky if you have more than 1-2 survivors who know how to properly loop and counter…
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Fully agree. This would be a good way to help encourage more people to play survivor in 2v8
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I didn't assume or mistreat any of your words. I just asked you two questions: 1) are you (in your previous comment that I referenced) saying that Nurse is easy to play; and 2) if so, is that based on your own experience?
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Yeah, that could happen I suppose. Maybe something fun and incentivizing instead like "top 3 finish in a survivor game gets you one priority killer queue pass" or something like that to encourage the person to actually try
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I don't know where all these complaints about slugging in 2v8 are coming from because I haven't seen it at all. If someone does get slugged, they usually get picked up pretty quickly and healed and then that's just wasted time for the killers who made no progress towards their objective. I've been having a blast playing…
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Nobody is going to want to play survivor if they know that they're automatically going to get matched with bots. I certainly won't. That will only make the long killer queue problem worse.
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How do you know BHVR has no plans to address the killer queues? This is only the 2nd time they've done this - they're still figuring it out. Obviously the incentives to play survivor in 2v8 are not enough and they're going to have to do more. A couple things have been suggested: Iri shards. These are typically much more…
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So are you saying she's not difficult to play? Is that based on your own personal experience?
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I don't know why anyone would subject themselves to these ridiculously long killer queue times, especially given how survivor-sided this event is. Apparently killers weren't nerfed enough because there are still too many people who want to play the killer side! Some have suggested iri shards to help incentivize more people…
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Where do these stats come from?
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I love going against Billy. I haven't had any issues going against Billy in 2v8. He still has the same counters that make him easy to evade in 1v4 if you know what you're doing. Use windows and try to force him to curve around obstacles. If he happens to be a god-level Billy who can curve around anything, tip your cap to…
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OP has a long history of claiming how easy killer side is, but I have never seen them post any of their gameplay to prove it. There are quite a few people on this forum who claim they "4K almost every match". I guess they are the top players in the world then because I have watched a lot of pro streamers who play 18 hours…
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2v8 feels better for you because it's WAY more survivor-sided than 1v4. I played about 10 2v8 matches yesterday and failed to escape once, only because both killers camped me together and prevented closely teammates from unhooking me. I was their only kill. Everybody is going to have a different opinion about what is…
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First day was pretty rough as about half of my matches had lots of teammates that did absolutely nothing and refused to touch gens. Today has been completely different. Every match has had 1—2 kills at the most and playing as survivor has felt insanely easy. I died once, and only because both killers camped me and kept…
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The biggest problem with solo queue by far is matchmaking. The SBMM system simply does not function. I have around 2,200 hours and as a solo queue survivor I will get matched with great survivors with thousands of hours one match and then get matched with brand new players who have no clue what they are doing the next.…
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*Radii
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This hasn't been my experience at all. I've been playing survivor in 2v8 mode so far (because I don't want to wait in long queues to play killer) and most of my teammates have been completely useless potatoes. Running around not doing gens and getting downed immediately after chases start. My success rate escaping hasn't…
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I've played like 6 matches so far and none of them were lopsided survivor victories. Just as with the previous run of 2v8 mode, this run has pulled in a bunch potato survivor players who run around doing nothing for most of the match and then get downed about 5 seconds after they start getting chased. I think killers are…
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Ah I see - you're talking about queue times for normal mode while the 2v8 mode is active. That makes more sense now. Normally, when 2v8 mode is not active, I have super fast queues for killer in the evenings.
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I mean yeah the devs clearly hate survivors because they nerfed a perk that gave survivors teams free unlimited healing that only required a single perk slot for one of the 4 survivors. That was so much fun for M1 killers to deal with.
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Something doesn't sound right here if you are playing US eastern time zone. 9-11 PM is peak SWF time and in my 6 years of playing I've NEVER had more than like a minute of wait time for killer during those hours. I'm talking about normal mode, not 2v8. I mean, just now to test it I queued up for killer a few times and it…
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Yes but at least it would offer some level of deterrent as it takes some time and effort to do that. A time limit in addition to the comment limit would be even more effective. Something like a week before you can create your first topic thread seems reasonable to me.
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What time are you playing and in what time zone? My killer queues are nearly instant in the evenings - US eastern time zone. Killer queues are definitely longer if you're playing during "off-peak" times like mornings and early afternoon when people are working/in school and less likely to be playing SWF
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You could easily prove me wrong by posting video of your killer gameplay. You always claim how easy it is to 4K as killer so there should be no shortage of clips for you to choose from.
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There are a couple very easy solutions to the problem: Have moderators on the weekends. Hell, I'll volunteer to help for free if they let me :) A probationary period where new accounts cannot start new posts until after a certain time period AND a certain number of comments without breaking any forum rules. As long as the…
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BP incentives have been broken for quite a while now. Apparently it's not a priority to fix.
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Despite this issue having been brought up many, many times on the forum, the devs have (to my knowledge) never mentioned it, so I assume they are never going to do anything about it.
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I find it always true - event outside of the events - that wandering around the map to do whatever when you know there are survivors waiting in the exit gate to teabag you is the best way to get them to leave ASAP. You handle them like an immature child trying to get attention - they will quickly get bored when you ignore…
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I honestly find this very hard to believe. It's been a very, very long time since I've seen an obvious cheater. If it's happening this frequently, why don't you record you matches so 1) you can report and 2) show us some examples and the forum members can help determine if people really are cheating based on your video…
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I'm not surprised at all that Tombstone piece is still basically untouched. It's the most busted add-on in the game and sells a lot of Myers DLC's.
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Ju Seriously. Let's see OP try to win as Freddy without tunneling.
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I see comments from people all the time claiming that SWF teams have no advantage from comms and that it's just as easy to win against them as it is against solo queue teams. So if that's true then why would killers dodge lobbies with known SWF teams?
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You're not denying it so I can only assume based on your commenting history that you don't play killer