Jarsix

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Jarsix
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  • Honestly I'd sooner go for the Bouncer's Ground slam attack. AoE Slow/stumble effect, kind of a close range Clown Bottle but with a stronger effect.
  • My first survivor played was definitely Jake back in the days of the OP Sabo. First killer.....I think it was Trapper till I got the Myer's DLC and then I played him non-stop. First faced survivor....no idea. Killer I can't remember either.
  • I always try to make things more bearable, which is why I have s uch a strict policy of never using anything cheesey in this game. Someone DC'd super early on? I pull back on going so hard as a killer, and try to drag things out so we all get a decent amount of points, and i usually apologize about the DCers.
  • Yeah i can see Iron Grasp+Mad Grit being a powerful combo, throw Agitation on too and now you have a killer that can chase people while carrying their dying friend! How amusing!
  • If you want something that helps with that look no further than Mad Grit. Now granted you need a Survivor to try and body block you, but it's super helpful.
  • The effect of their wiggling on your movement is reduced,
  • Now here's the issue with the missed attack change, and why it's too drastic. If they wanted to avoid the speed boost lunge-spam, just give their Feral Frenzy lunge a longer CD, OR remove it all together. Having it completely deplete the power is also too hefty of a punishment as you can whiff for several reasons, most…
  • @PolarBear You're delusional. These changes hit Legion way too hard. Having to need to wait for a full power meter before using? Uncalled for. Missed attacks cause it to end? I know that this is aimed to stop the lunge speed boost spamming, but that's a rather harsh way to stop it... Not to mention the Deep Wound changes…
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