The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yes I am aware that the guards disappear on unhook. The problem lies in the fact the the best gameplay for Knight is to camp the hook along with the guards. All the Knight has to do is not swing and force the surv into an unhook grab or chase them at hookk until guard gets first hit. And yes i am aware of hook and…
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When it takes a 2 or 3 man save for every hook, i consider that high prestige camp territory. If he stands at hook with a patrol, ez 2 hit down before the unhook. So no solo saves ever. And i mention console because the majority of my matches are against console killers and they all play the same. Hook and tunnel although…
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accurate knight gameplay except you forgot the face camp a hook when you get it and use your power to keep ppl off those 3 gens
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Although the killer is very weak in chases, he is a console campers wet dream. Up there with bubba and hag. No gameplay, just camp
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tell me you didn't understand the post without telling me you didn't understand the post lmao
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I agree. The new map is definitely wow to over bearing with loops and pallets. Its actually insane how poorly designed the map is. I want to make clear a couple of things that people have commented about. Yes i remember old bubba. And yes, i know they have nerfed camping. The intent of my post is that with the last killer,…