The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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"annoying would be a better word to describe them" Survivors were getting hit around corners, through pallets, and through windows they were sprinting 5 feet away from. That's not "game breaking" to you? Stop being an apologist, you are embarrassing yourself.
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"the game isn't breaking in half every update" Have you seen the state of console for the past three months? These performance problems that have persisted since cross play started? The fact that people crash when trying to use Nemsis' power? That there is a literal untextured hole in Nemesis' arm? That literally half of…
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I don't personally have a problem with it conceptual-wise; I think it's fun that survivors have a dodge ability, and some of the wacky things that survivors can do with it make me laugh a lot. However, in practice, I will say that I ######### despise dead hard for the invincibility frames it gives you. Survivors can just…
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Interesting. I'll have to test this; thanks for the heads up!
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I play on PC only, but this thread has me really concerned for the health of the game. I know RCPD crashes weren't just confined to console, PC players were having it as well. If there's anything you need us on the PC side to help with, just say the word.
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Bait.
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OP, I would recommend that you play a bit of survivor. I play more killer, and while it is undeniably more stressful, I think it's more rewarding. Survivor is usually a very chill experience, and killer is the more buckle-up role. Your matches will get better with time. I'm approaching my first 1,000 hours, I can…
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Thank you for offering nothing constructive to the thread. Honestly, truly, I was waiting for somebody to come in and post that image.
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I wasn't aware. Oh well.
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You seem to miss the part where this is a bullshit mechanic, that nobody asked for, that slows down a killer's momentum and removes pressure from the game. And they HAVE to do it, to make certain loops counterable? Yeah, bullshit on that.
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What the ######### are you on about? You can’t just come into a discussion and call the “entitled” card just because somebody made a genuine point: Nemesis is weak. You are punished for using his power, and the optimal way to play is as an m1 killer, which is bullshit and boring and weak.
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He has to hit a survivor three times to down them with his power. Survivors get a speed boost each time you hit them, including the first hit (for contamination) that does not take away a health state. His zombies are RNG and are terrible - you can juke them by walking behind a tree and standing still while they are…
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Years were shaved off of my life while I read that.
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Dude it's a fake sun created by an eldritch god in a video game. If you're getting this upset, you should be looking forward to the map rework, because you clearly need to get some sun.
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No. You're wrong. The update is pretty bad.
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Dude just stop, the hitboxes are so broken that the game is literally unplayable. I have two shadow plays from a match alone that a nurse hit me from over almost two pallets-length away. Don't lie.