The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I've never played Dark Souls, so I didn't realize that the Add-ons shared names with some of the in-game items. I'll change those around sometime. As for the Bloodborne comparison, it's a false claim. There are indeed attacks in the game that use tentacles, however the circumstances around the attacks are entirely…
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No, I don't. Can you please elaborate?
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Thanks! I'm really glad to hear you enjoyed the concept. :chuffed:
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Thanks dood! :chuffed:
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The new chapter, The Trembling Flame, was just posted. Sorry for the delay!
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Wow! Thank you so much for your kind words! I tried to make a killer who really uses the environment to their advantage, that isn't a trap killer. I also really enjoy playing the Nurse, and wanted to try reformatting her. I'm really glad that it's gathered such positive responses! I'm actually working on the draft of my…
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Definitely. :)
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I BELIEVE, that Sole Survivor is to receive a rework at some point, making it actually useful. If that's the case, then I think it's fine this way. If I'm wrong on that, well, you're right. That perk sucks. It might as well have one use, even if it's against a fan killer that isn't in the game, haha! Thanks for checking…
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Oh really? I knew there were similarities between our killers, but not the Mori too! Haha! It's a good idea, so I'm not surprised you came up with it too. You're right about Master of Manipulation. I think the time of the status effect would need to be decreased, or maybe the range, or maybe even both. As it stands, it's a…
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This is a need, not a wish. Please make it happen.
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Thanks man! I'm really flattered by all this support! I'm aiming to upload the other chapters I have in the coming days, ideally when my exams are over. Stay tuned! :chuffed:
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I'm not sure how useful I would be, not having much knowledge in regards to programming. But if they decided they wanted me, I wouldn't say no. ;)
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I like this. I like it a lot, actually. It's an interesting concept. I am worried about how the skillcheck with the hook would work out, that and the name. The Fisherman sounds too long-winded. Something like The Hook, or The Shark might be better. Vaguely along those lines. Just my opinion though. Good work nonetheless!
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Bloodborne is one of the greatest games of this generation, and easily one of my favorites too. I'm glad to hear you're liking the idea! Thanks!
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Thanks man! I'd have a stroke if the devs looked over this thing. I've got high hopes, but low expectations for it. I'll post another chapter sometime soon! :)
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The name startled me. I thought someone had stolen my own killer idea, and slightly changed it. The name is where the similarities end though. Sounds interesting enough, but I hate the idea of a skillcheck while moving. It's weird.
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You're 100% correct. The Crow is inspired by Bloodborne. That, a bit of Jhin from League of Legends, and my own spice as well. If directly mentioning Old Yarnham didn't give it away, I don't know what would, ha!
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I would probably die of a stroke if they actually did decide to pursue this, whether they just like a perk idea, or the whole thing, I'd be super flattered. Most importantly though, I'd kist hope that everyone else liked it too. Thanks dude!
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I think it would probably play out like a slower version of the Nurse, since her blinks aren't instant. That, and Crow can't use them whenever he wants, he needs to be set up correctly for it. The upside of course is that his base speed allows for chase, and his blinks don't punish him. Maybe a beginner level nurse?…