Comments
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I think you have touched on a very valid point. While the Spirit doesn't have her power, she is just a 110% M1 Killer. This is what makes bad or even average Spirits much easier to deal with. If they consistently misuse their power, then they are essentially a slower, powerless Wraith, which makes them generally easier to…
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This is a neat line of thinking! I didn't consider comparing her to the other killers. And I think you have a bit of a point here. Spirit definitely doesn't have as many immediate penalties while/after using her power like most of the killers you listed but I think there are two aspects of the power that you may have not…
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Oooooooooh. Ok, I gotcha! I have heard something along those lines. I've heard it's more consistent than the Shards appearing on the Spirit's Husk, but hoping for a cue that only happens some of the time can actually misled you though. Your waiting for the animation "twitch" thinking the Spirit isn't Phasing, when she very…
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I don't know if I agree with that 1st point. I don't really think that her power could be considered a "stealth power." Don't get me wrong, you are undoubtedly right about the fact that it has stealth components, but the stealth component of her power wouldn't be completely removed by including the Shard Trail (at least in…
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Really? I thought that the animation change was a debunked myth. Is there something in particular that cues you when a Spirit Phases? Also that would be a nice and simple change! Although what worries me would be that while you know the Spirit is Phasing, you would still have no idea where she is. As I understand it, one…
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Oooooh! I gave your post a read and I got to say that I kinda like that idea. I wonder though if completely shutting off all sounds from Survivors might be a bit too much? What I would be worried about with your change is that since both sides have no sounds and no visuals (if the Survivor doesn't run) on where the other…
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Ok, so what your saying is that I went to far in the opposite direction? Whereas Spirit right now gives arguably too little information on when she is Phasing, this change would give too much information right? That's a fair point. I honestly was just trying to come up with some sort of indicator that would let Survivor's…
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OOOOOOH! That certainly sounds interesting. I actually really like that idea, especially the concept of the Entity breaking dropped Pallets for you. I see you incorporated past Perk mechanics like Spirit Fury (breaking the Pallets) and Zanshin Tactics (the activation/deactivation trigger). Would you happen to have made…
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Ah, I see! Those are some fair points. I think I was trying to come up with powerful effects to give Blood Favor that could be justified with "Well it's a Hex Perk so it needs to be powerful so it has an effect before it's cleansed." But with perks like Undying and Thrill of the Hunt, especially on some of the bigger or…
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That certainly sounds interesting, but if you remove the Basic Attack requirement, what would trigger the perk? Any damage to the Survivor's Health State, including "special attacks"?
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I honestly don’t know if that would be enough though. While I definitely agree that making the perk not a Hex or simply removing the cooldown would help make the perk stronger, I still think that its effect is what holds it back the most at the moment. Holding down all Pallets within 16 meters for 15 secs isn’t very useful…
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I noticed that you responded negatively to the first three proposed changes, which are undoubtedly the stronger suggestions, but responded more positively to the last two options. If you don’t mind me asking, what makes you think these options are unfair or not good? I would love to hear your opinion!
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I agree with you on that. As the Clown is now, I have difficulty utilizing the Antidote bottles as effective speed boosts. However, I have an idea I would like to bounce off of you. If the gas clouds for both the Tonic and the Antidote were allowed to linger for longer, than perhaps the Tonic clouds could be used as…
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Those are fair points that you bring up, so allow me to explain myself. Firstly, I did not think that the Survivor Screaming Noise Notification was visible to other Survivors when playing the Clown. It is when you play Doctor, I know, but I’m pretty sure that as a Survivor you only hear a map wide scream when another…