The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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That's like saying "if your playing alone, why play soloq survivor". The gameplay in 2v8 is different and the killer experience in 2v8 feels different than in 1v4, even if your not talking.
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Had this happen to me afew days ago. Was pretty infuriating... I just did the best I could with my Trapper, but didn't amount to much at all and the survivors sure didn't take any pity.
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I joke that the ones doing totems are countering NOED.
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Snug is a boy. Its stated in the lore for houndmaster. "He licked her face and barked at her to get up".
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They're just countering BBQ, lol
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I doubt we'll get skins that change the animal the same way skins don't change things like Huntress hatchets.
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I typically hang my headphones around my neck and scroll on my phone for those long waits. I can still hear when I get into a lobby that way. Wouldn't surprise me one bit though if people got caught using the bathroom or something. You don't wanna get out of queue if nature calls 15 minutes into waiting.
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I highly doubt that perk will get enough usage to affect killer strategy. Slugging to avoid DS back in the day was common because DS was common so people just assumed there was at least one in every lobby. On lobby without an obsession (and therefore without DS) it was common to see killershave a completely different…
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From my experiences, 2v8 feels less stressful as killer no matter the actual match outcome just because of the idea of someone else sharing the mental burden. I dont NORMALLY use the DBD discord, but I used it for finding partners for 2v8. They set it up so its fairly easy to get paired with people. So far the experience…
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but what if its a Jane?
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The speed boost he gets when placing a bear trap is quite abit stronger than the 1v4 version and no addon combination can emulate it. Add onto that the 50% bonus setting speed 2v8 version has and he has the option of chucking down a trap JUST to speed after survivors since he's not wasting much time. Because of this, while…
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No matter how many nerfs she receives, her position on fan made tier lists is basically honorary. Even if they made her so difficult to play that NO ONE can land a hit, she's being placed on tier lists solely based off potential rather even individual ability of the tierlist creator. Someone who can't get a kill with Nurse…
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Well...according to YOU, you should get an immediate ban when your ping goes up. Maybe you should stop using VPNs, lol.
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So instead of working on another gen, they should wait around a 99% gen and do nothing until a killer comes? Sounds like eating the 5% would be more effective.
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Just imagine if BOTH killers could be Huntress!!!
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Yeah... BHVR would give us aim assist right into a doorframe.
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They just need to offer kb/m support. Currently I can plug in a keyboard and mouse on my PS5 and even play with them on other games, but not DBD.
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It HAS a cooldown.
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Wraith, Deathslinger and who else?
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Did you do that daily on 2v8 mode?
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i played him yesterday and didnt notice anything. Was only today during 2v8 when I noticed it.
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I'm not denying that. Haven't played Billy enough to have noticed it. The Wraith change just seemed blaring obvious since I actually play Wraith.
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II'm Pretty sure the hook delay was intentionally. They wanted to have a window where flashlight and pallet saves could be attempted, which was the whole point of doing away with stomping.
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Duct tape in general isn't very effective for fixing software issues. Also, if they sell the IP, they wouldn't then be able to USE the IP to make a sequel.
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I didnt make the game, but ill be right on that -grabs duct tape-
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I dont think the system had anything to do with 2v8 2 tapping. It's probably the game misunderstanding a player being injured into thinking SLINGER injured them. I think watching Slinger pull someone into a bear traps will be funny once this gets fixed.
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I heard Slinger is bugged currently, so...I'm holding off playing him.
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Yup
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Had a survivor try to "go next" as soon as the game started earlier today. They LET me down them, then ran at me as soon as they got unhooked. The game ended fast... but I made sure they stayed in the longest for like 400 BPs. Got to do my mori on them, lol.
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Infectious Fright on killers like Oni or Billy is really good
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If Gramps here can show battlefield players how to use a sniper, I don't think you have anything to sweat over.
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The issues being what exactly
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The question "will this be OP if 4 people bring it" has always kinda haunted balance, but at the same time... I feel like if people load into a lobby to see their loadout greyed out, they'd just lobby shop.It would take forever for a match to start because multiple people wanna use a meta perk or something. The limits to…
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I highly doubt that'll happen, because it would be considered nerfing people for playing with their friends.
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Why defend the "busted stuff"? Typically obvious busted stuff gets hammered. Iri head being able to get used with infantry belt for example was deemed busted, so it was changed to not be able to be used together. Why if you recognize it's busted are you arguing that its acceptable for THIS kind of stacking? I'm not saying…
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I don't know what "trustworthiness" has to do with this. Do you suspect this WASNT a real match but rather paid actors? I'd understand disagreeing with someone's opinions but even if you tune him out... Can you really watch this video and say "Yeah, THATS completely acceptable". This team blew through the gens so fast that…
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I think it's more about how extreme ends shouldn't be possible like this. This game was basically decided on the perk selection screen. It really SHOULDNT be possible to stack so much gen speed that the game is over this quick. I'd say the same for SLOWDOWN stuff, but those at least tend to have anti-synergy with each…
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So... if this same exact game was shown but it was a different content creator in the corner, would your thoughts be different?
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I feel like you are drastically misunderstanding me. I'm not saying perks should be greyed out or anything. I'm saying they should do something along the lines of setting a limit of speed ups. If said limit was 15% for example, you COULD bring a perk that boosts by 6%, another that boosts by 9% and another that boosts by…
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How is getting out in 3 minutes and spending more time in queue than in game "fun" though? I read all the time how survivors DYING after 3 minutes is unfun, but somehow doing gens and dipping in 3 minutes before even being chased is different? Was it the skillchecks that made it fun, lol? This kinda just reminds me of the…
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Feel Like they need to set a cap or something to limit just how much you can get to reduce the stacking. There's no reason we should have builds that can cut the time of a gen repair by half or more. I don't want any individual part nerfed, just limited to encourage people to not run this stuff together.
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I feel like the issue with those gen rushing builds is how basically every perk/items survivors have for it stacks. With gen DEFENSE perks, we have anti-synergy to avoid stacking. Gens that are blocked won't regress and can't be kicked. Regressing gens can't be kicked, so things like Pop/ruin can't be used together.…
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Right there next to Up the ante for completely broken OP perks
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That is NASTY
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This game DID look like hacks were in play. It was like people were teleporting to the next gen after finishing. I noticed someone started opening the gate immediately after last gen popped, which... is possible of course but DAMN were they time efficient.
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You would also see alot of counter picking happening. People would swap off their medkits if they KNOW it's a Plague, or they'd equip calm spirit against Doc, ect.
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They arnt going to introduce anything that would incentivize lobby dodging
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The rift challenges require people play the event mode. "Get 5 hooks" for some reason can't be done on normal mode.
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Feel like Gearhead tends to burn through distortion tokens way faster than BBQ.
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Forgot about face the darkness since it has that TR requirement. Means it's not good for aura reading on the survivor you're chasing and you instead have to use it to find a new target without downing the injuring survivor before they heal or break the bones. I think people are generally forgetting WHY BBQ was used so…