The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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This would make it way too strong for survivors (think sprint burst for instance) It would have to be at a rate of 25 percent for this to even be considered
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I do understand that survivors can cleanse totems and I don’t think that you read the entirety of my post. Please read everything before responding with language intended to belittle someone else. Also I never said that I “get mad” if a killer runs NOED. I’m trying to have a civil conversation and if that’s too much for…
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Alright, I see where you are coming from. However, if the killer can effectively and efficiently stop survivors from working on generators, then survivors cannot progress their own objective and cannot escape. This is why I believe that successful killers focus on pushing survivors off of gens first then going for…
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If we want to meet the satisfactions of the whole community, I propose changes such as making Adrenaline only activate if the survivor has reached the second hook stage and also make he changes the I NOED in my original comment. I feel like one of the biggest issues with this game at the moment is the fact that the meta…
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Understandably so, but looking at all the perks in the game, many of them are situational as well. We could take a look at the controversial yet popular Decisive Strike for instance. It’s extremely situational because if the killer doesn’t down and pick up the survivor within a minute if being unhooked, then it doesn’t…
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While NOED rewards killers for not doing their objective of stopping survivors from completing generators and killing them, perks like Adrenaline reward survivors for completing their objective. When playing survivor, why should they be punished for completing their objective? I think that because NOED is causing such a…
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I think that there’s a common trend where people believe that the killer’s objective is to kill survivors. Although I’ve only been playing this game for a year, it seems that killers are more effective when their objective is to stop survivors from working on generators. If killers can effectively stop survivors from…
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I feel like playing survivor (solo) is pointless when I could just hop into a killer game. I really only play survivor when I'm queued with people I know. The game for survivor is too redundant and boring in my opinion. It is basically just doing gens and taking turns who has chase and who is saving (occasionally pausing…
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I bought Ash just for the puppet
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My "im actually gonna try this game" build is: Adrenaline, Dead Hard (Sprint Burst if ping is really high), Iron Will, Prove Thyself Personally, I believe adrenaline is a must have perk as it can severely change the outcome of a game. Dead Hard can give a second chance when I make a mistake in a chase. Iron Will is a good…