Comments
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It doesn't lower.
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To be honest I don't think it lowers at all. I play against the same sweaty survivors that I go against on my main killers with as I do on a new killer that I just leveled for their perks.
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Everyone saying 0 slow down perks are survivor mains trying to pretend "good" killers don't need slowdown. Keep pretending the state of the game is okay as is.
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I can tell you you're wrong. You are basing all your evidence around your survivor skill level, which in the way you talk isn't that good. The game should not be balanced around casual low level play. It should be balanced around what high skill players can and will do constantly in every game. At a certain threshold of…
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If you are a survivor main you are ecstatic, if you play killer at all you should be dreading it, especially if this is going to be the standard of things to come.
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Survivors play SWF for easy matches, why is it okay for one side but not the other? Also easy matches my ass, the game was designed around solo play, that's base level. SWF just makes it hard mode.
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I stepped away after the spirit Nerf announcement in conjunction with SBMM. I don't even play Spirit but seeing patch after patch come out addressing survivor wants, while continuing to ignore killer needs for years is disheartening. They buff Iron Will to have no way to counter it, they nerf Stridor, they Nerf Spirit.…
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Nope, that's just how easy survivor is.
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SBMM has absolutely no benefit to killer, its only a benefit to survivors. The higher your MMR goes as a killer, the sweater teams you will be facing, at after reaching a certain threshold of rating you will be playing against survivors who all know how to run and loop well, know all the strats and outplays to every killer…
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Do you think he's aware of Marth and his crew going on 100+ survivor win streaks?
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You could have done that here instead of trying to attention #########.
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A majority of games will have some form of SWF though. It is incredibly more rare to have a full solo survivor game than any form of SWF. So realistically, as a killer you will be facing communication every game you play.
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Keeping it as it is already ruins the game for the ENTIRE killer player base. Why is it that everything in this game needs to be balanced for survivors and not the other way around?
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Lol, you know they are doing nothing to fix this game, console, pc or otherwise. Spirit still can't hear footsteps, theres still the bug where survivors are completely quiet on the ground. You know what they are doing though? Making new skins, and planning the new rift.
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It doesn't matter how, since MMR is hidden, the Devs can just continue on as normal placing SWF against baby killers.
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I've said this already, high end MMR only benefits survivors, it will do nothing for killers but make each and every game extremely sweaty and stressful. In high MMR every survivor will know how to run and loop, so it doesn't matter what survivor gets found first, you know you can rely on them to waste enough time to allow…
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Putting survivors in the power role when its an asymmetrical game.
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MMR at the high end only positively effects survivors due to them being the power role. This is nothing but a detriment to killers with no positives. Playing in high MMR as killer you will never ever have a fun game, it will be sweating constantly. Playing high MMR as a survivor you probably know how to loop and run well,…
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LMAO! Really easy to just match full red rank swf against a new killer now under the guise of "SBMM". Hiding information is NEVER good, every actual skill based game that has a competitive ladder shows the skill of your team, and your opponents. Hiding all this information only allows for further manipulation by the devs…
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No I'm quite sure its a majority.
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I get what you are saying, and yeah I am coming off as a dick, because It's exhausting having this conversation with the same small group of people on this forums multiple times weekly. With how EVERY thread turns out, (negatively) you would assume they would get the hint that majority of the player base don't want FNAF…
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Not my fault you take it that way. I like kids stuff, Courage the Cowardly Dog is dope. You FNAF fans are the ones that get super defensive and triggered when people call out what FNAF is.
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No you can, I'm not stopping you. You can like all the kids games and shows you want.
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Because theres like 5 maps that are killer favored in the entire game, so the chances of you bringing an offering and getting the map you actually want out of the zone is really slim.
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My assumption is because there are far more survivor favored maps than there are killer ones. Also map offerings also usually come with SWF, so not only are you going against communication and teamwork, you are going against a map that already puts you at a disadvantage.
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If you like/liked FNAF at any point, I'd disagree that you are "fine".
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I hope it's a Roblox or Fortnite Killer.
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Read what? Springtrap and FnaF is a little kids game, no matter how much you don't want it to be. Majority of people don't want FnaF in this game, yet the same small group of FnaF fan girls keep making threads every week recycling the same topic. If you want to see Springrap, go play your little kids game. We don't want…
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Na, little kid games dont belong in DBD.
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Its not about protection hits, its about pulling your weight in chase. If all you do is hide and just try to do gens while your team is going down, you need to alleviate some of the pressure off your team by finding the killer yourself to get them to chase you. Most players, including myself hate immersive teammates. I…
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The only time I see this happening is to Claudettes with Iron Will that will unhook then disappear, leaving the unhookee out in the open. They then proceed to try and NOT interact with the killer for the entire match and say they were doing "objective". Those types of players are huge detriments to their team, playing…
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Sure, I agree that people are babies and will DC when they don't get their way, but my argument is that they do that because they don't care about the "punishment" currently in place. You can have someone who thinks, "######### it" im going keep disconnecting even if my blood points are taken away. Yet when a new killer or…
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I mentioned this in another post. People who DC don't care about de-pipping. So having a player de-pip upon disconnecting won't matter. Those same players will also just kill themselves on hook to escape a game. What I suggest the devs should actually do to combat people who DC and even as a bonus combat against the…
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Honestly people don't care about pips. Also the type of people to disconnect early are also more than likely the type who would gladly depip to have much easier games against opponents they should never be going against. Instead of de-pipping from disconnecting, it should black pip you, but you have a penalty towards blood…
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Green ranks for survivors yeah, as soon as you hit green ranks for killer you will play nothing but red rank survivors. On the other hand, green rank survivors get to enjoy relaxed games with killers below their skill level.
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Too bad 4 solos is way more rare than any form of SWF.
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Lol, I don't even know how to respond to that, other than letting youtube on your parents iPad raise you as a child.
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Na.
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Stop doing the outer most gens first, you make it incredibly difficult for everyone else towards the last couple of gens.
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It's not unrealistic at all. Almost every single red rank game as killer that you win, you get ######### talked in end game chat. If this auto ban feature was enabled, do you not think these salty survivors would NOT abuse it?
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I mean, there are 4 survivors per match, thats only 10 matches for 40 reports...
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The people who say that SWF isn't that bad and doesn't offer any advantage are the people who refuse to solo queue and will only play SWF. If SWF doesn't offer an advantage in game why not solo queue? hmmmm....
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I'm consistently a rank 1 survivor every season and I've never experienced tunneling or camping and escape 70% of my matches. I guess I'm just that good.
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It's people who play SWF, they don't want killers dodging unbalanced matches.
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Killers are meant to win the 1v1, you aren't supposed to be able to 1v1 a killer, otherwise there would literally be no point in playing this game. Survivors want to be able to 1v1 every single killer, escape every chase, and do all gens.
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Yeah but I don't want to give up my DS, Unbreakable, Deadhard, Borrowed Time perk slots. Not to mention I dont want to drop my key for a silly map.
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Twins, because we all know exactly how Twins play.
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Playing him without his knives would just turn him into a terrible M1 killer with no power. That sounds horrid.
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good, the dude is the epitome of self centered entitled, toxic survivor main.
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I'm just waiting to see Azame next, if he isn't already.