The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Even when it is easy to do sth as spirit, she is still very hard to play perfectly compared to most of the other killers. But at this point she is a problem, because even the best swfs struggle against her, because of the lack of most counterplays.
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It is obvious that you are in a locker when the person probably even knows in which area you are. With that mindset Otz would be hacking.
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You shouldn't really nerf an ok killer tbh.
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Because they have a Charge time to use them and you can counter them with lockers, vaults, pallets, loops etc. Which should be more than enough options.
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What is the rng you talk about when it comes to gameplay? The only things are trapper traps, chests and the 4% chance to get off the hook. (I do not count the matchmaking)
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"People want to have fun, not tryhard every single game" Suvivors gen rushing all time. Only meta perks and 4xItems with addons. Sure no tryharding.
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I see more Killer perk variety in 3 Games as survivor than Survivor Perk variety in 10 Games as Killer.