Comments
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They tried that with death slinger. Becomes useless on small maps like the game. I could see of you tried something like that reward the quick shots. Something along the lines of... "After having a hatchet at full chatge for .75 seconds it becomes a one hit hatchest, but after 1.75, seconds it returns to a normal single…
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Dog, you are dumb. "Small pp build is okay because killers slug, and lillers camp" Remember when MoM released? Yeah? Remember how broken it was and everyone had it every game because of how broken it was? Thats because strong perks just get used, and commonly you need to play ######### because of those strong perks, being a…
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The problem with that is in a game like that, your statistics can be so skewed, and wrong that there are so many factors that come in, and than they look at straight up ideas rather than over lining reasons. For example Dead Hard: that's in every high rank survivor game, along with sprint burst. But it hasn't been nerfed,…
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See that's the part you're missing, part of the fun is the competition in a game, madden, and sports game yes their fun but they play for the competitiveness, which is a massive part of the game for a lot of people. Competitiveness, sportsmanship, all make a part of what is considered fun in a game. And having fun, for me…
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The reasons why SWF is so often brought up is because it is an imbalance in the spectrum, and the reason why people complain about is because it's a loss that's OUTSIDE your control, you can't control the use of comms, you can't control 4 man small pp builds, you can't control 4 man OoO builds, and all of those things have…
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Why is being upset with game changes, that negatively effect one side of the spectrum while leaving an advantage for the other side of the spectrum, considered childish? It's called being upset because its balanced one direction, and not equally across both playing field.
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But also I can tell you why, killers especially will tunnel the ######### out of a survivor to get rid of a key because all a key does it reward survivors to playing terribly, just like a mori.
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Well truly what you need for a key escape of at least 3 is, at least 1 survivor does 1 gen, and one dies. All a key does at the end with 4 people is guarantees 4 escape. Because now the killer has to fond hatch to stop it or patrol doors to stop it, not much of a winning play there.
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Or are you being the exact same thing that you're trying to call out? Childish? Yeah SWF did save the game from extinction, but in terms of balance its extremely unbalanced and unfair. So do you just hate killers, or are you being childish and ignoring what is actually a problem.
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Because if every one person does their damn job ONCE, it only takes one death to let 3 leave. And that's not an offerings that's an item that is free to use and actually has add-ons to keep it from breaking on death and even when you jump in the hatch and is a lower rarity than an actual mori.
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Mori's are free wins, keys are free escapes, mori's can win a game, keys will win you the game, both have requirments of doing at least one thing to get the mori, or to get the hatch spawn. Keys are tit for tat, but instead you can get your free escape from a box, imagine finding a mori in a Locker.
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So like...why would that even be used? When you can just hook them and kill them anyways, so that's like hooking someone twice to voluntarily loose the extra points and loose the ability to pip. That's like having the find the hatch twice to leave out the gates the 3rd time. So mori's are useless, and keys are still free…
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My surv and killer matches at rank 1 take about 30 seconds to find a game
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I think you're kinda missing what the twins is, using her for an example of why slugging and camping exists is like saying trapper is why camping exists. And not quite, but sort of. Killers have tools just some tools aren't quite as good as other tools. Its kinda like a rusty shovel, compared to a new one. One gets the job…
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Its called be competitive while trying to keep a sportsmanship like attitude.
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Most window loops, are solidly strong jungle gyms that unless you have at least BL1 they can still reach a pallet if you read them correctly. BL isn't used to quite used to just for catching chases but it allows for you to break a really safe jungle gym with a correct read. BL would let you punish a surv for reading them…
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I can give you a quick explanation of why this happens, a killer never starts out with a Mori their first game being a Mori, ever. Mori's are used after someone gets that 4man swf which play like scum but, that's just from my expierence. Now if you take the rolls and flip them same can be said for survs some survs play…
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Very easy actually, very similar names or names that are like this clan view type thing like "Jagged(Ex)" then Slashymcstabber(Ex)" Or they all pick the exact same character with the exact same cosmetic set. And even if they aren't SWF after that second one they should be treated as such.
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You MIGHT waste it, or you might lose it. It's kinda a gamble, you camp for that one to black or you take the chance in losing a pip for going for a 4. I personally know my skill as killer can sit in reds, and the only way I'm gonna get better is by analyzing and studying new ways to play, and perk building. For each…
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But killers are forced to hse those perks you display because of that, and you probabaly get camped, slugged and tunneled because killers have to kill as fast as possible to have a chance because the entire team might be running meta. Survs, dictate the killer meta per killer. And killers just...try their best.
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They also said they wouldn't do clowns lol
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I'm fairly confident that's just due to an SWF Manipulation.
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Yeah, than obviously your level of ignorance and lack of understanding for the situation, yes the matchmaking is probably flawed in some ways. But just because you refuse to believe it doesn't mean it doesn't happen, my survivor main friends with rank 18 killers would sit in lobby queues for 45 minutes during Halloween and…
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Well...also your way of thinking is kinda wrong...you're the survivor your wait times don't determine your killers. The killers wait time determines the survivors, he coulda been waiting 34 minutes for all we know.
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To be fair this can also be asked "Why do 4 survivors always want out?" Because...it's winning.
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Imagine being a survivor who complains about the only viable strat against sweaty SWF's.
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The first one makes sense after a long enough wait time there should be a 6 rank difference between the survivors and killers to try and find you a match. The 2nd one must have been after a decent wait time to follow that. Once you break out of white ranks it'll balance out a little better.
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See, i understand what you're getting at but its not that survivors are getting worse it's that survivor ranking speed is so fast and braindead that a huge influx of players that have never heard of spooky Micheal and his see through walls ability at Teir 1 even existed. I've even ran into RED ranks who didn't understand…
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In a chase sense, I think it actually benefits her pretty strongly, yeah the thing that sucks is you can't find them as easy. But that's compensated by things like BBQ, and what ever other 4th perk you feel ya want. I actually use it on spirit quite a bit and the thing I really like about it is it can really tell yoi…
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You mean kinda like Trapper? One of the worst killers right now?
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LOL WHAT. So Ruin Nerf was a Pro killer change? How about enduring not being able to counter DS is that also pro-killer? Or what about when bloodlust got changed to take longer to get? Or freddies original nerf after release? Spirit nerf? Nurse nerf? But I guess we'll ignore. DS being guaranteed its 6 second stun, more…
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See here's my issues with spirit that destroyed her skill cap. Stridor, and Predator. Tighter sprint trails and they always moan and such. Literally if they make noise it destroys the kill scap. Its not like nurse, where nurse is about constant prediction, and just having to read a survivor and react, where the spirit is…
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Here's a tip, if you're down and don't want to get picked up. Hold the sprint button. They can't heal you if you do. Secondly teaming and such in my opinion is fine it's no different than letting the last person escape. (You're only mad when it's not you that's given freedom). But if they intentionally try and bully you,…
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Being a killer main, and playing for the rank rather than the BP at this point i have all the perks and such I'm just trying to get better as killer. Hence why I have been playing every killer from nurse to bubba. I get trashed for wiffing or get trashed for using an end game bubba. T-bagged or annoyed by people just…
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Pfft just don't care about it, literally just stand infront of them on the hook you don't lose points in your pips for it and you kill 2 birds with one stone. Also as Oni activate his power and you can actually swing through the survivor. All this is, is a gimmick for survs that just want to piss you of use to get under…
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I see what you're getting and...it's dumb. If we're trying to talk fun, you think killers love it when they got infinite loops to worry about? Good loops that they can't stop? 4 people going around clicking after them like crazy? Or body blocking the hook? Or how about when survs spawn beside our totems? If we're talking…
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So...you're saying when people like Noob3, Monto, and Truetal3nt. Are all terrible killers because when they go up against an SWF that knows how to communicate and work gens and can pop all the gens by 7 to 8 minutes. They're just bad? Maps and gens together are a problem, otherwise their wouldn't be a need for killer…
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Killers easily, lots of struggle and work. No truth to being able to enjoy putting on perks that can make a killer fun for you. You're stuck in this "Perk makes killer viable" type of thing. Hurts enjoyment and stuff then makes you play around the perks. Not quite around the killer. I think when the killer and the survs…
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You guys have obviously never loaded in a match, and the game literally be done in 5 minutes because they left their one buddy on hook to go stage two, then all end up having borrowed and DS the entire ending of the game. Hell I've done this as survivor, loaded in with my team then the game ended with a 4 man because I was…
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Sadly just being a one hit killer doesn't mean that you apply good pressure, bubba is the worst killer, hillbilly can still be out played and pressured even Iri huntress can lose. Her speed and bear traps don't stop survs from doing gens
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He's a basic M1 killer, you have to mind game to catch a survivor out of place to land an M2
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I personally think his Add-on combos can be a little crazy when combined with pop and such but other than that. He's fine
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So your solution for hen rushing, and tunneling is to remove points. But you want to do this before the game is remotely balanced so that those strategies that people dislike aren't something that killers have to resort to. No first off this is a terrible idea, sometimes needing 1 person dead as soon as possble is your…
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Isn't toxicity what YOU make it? Yes a community can be awful but when it comes to things like balance and such that is also people are passionate about the games they play and they want it to be fun. Sometimes biased opinion cloud that.
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I suppose you're a legion main? Cause right now I used to play legion A LOT but after the change I lost tbe enjoyment after hitting someone with frenzy i just end up chasing that one person again because no one is around. This has been a consistent problem for me since the change.
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The thing about this...even they do something you don't like over and over again there's just a time you should just...stop.
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I know how slugging can cause massive amounts of pressure but it's just a way that i don't like to play, the loss of Ruin tends to force those types off gameplay that Ruin let me babysit to have when it lasted. Allowing everyone to get some decent pips, and allowed me to try and 3 hook everyone where right now it feels…
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I think he's fine as himself but some his combo's are bit crazy like three Jump Rope zipper combo, with Pop and BBQ. Stops Any progress you made by just nuking it with pop by teleporting across the map. Then they combine sloppy, you end up with stupid long heals, 10 year long Gens that give him insane amounts of time to…
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Rank, and Strats. I always hear this comment, but I as a killer spent my majority of time trying to make the game fun for everyone, tried to avoid tunneling and slugging to much. But as of this recent change I'm noticing I have to adapt to those worse strats that I avoided to try and keep things fun. But as of now it just…
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Of which killers are they the ones pulling this 50% at? Most red rank games are A rank killers.