NinthCrystal

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NinthCrystal
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  • Yes, I have this issue too, it's ridiculous.
  • If nobody wants to play against nurse or blight, that's a pretty strong indication they are in dire need of some changes so people actually want to play them, wouldn't you say?
  • Nurse was already the strongest killer in the game, and now with nerfs to DS, DH and gen speed she's even stronger. Nerfs definitely are in order to balance it out. Or even better - a long overdue redesign. It's evident she's a relic from the past that doesn't fit the current game design at all.
  • Anyone but nurse tbh. They all have their fun quirks you have to adapt to. Nurse is just pure lameness and circumvention of game mechanics though. No matter what you do, she'll have the upper hand in the majority of circumstances. Any victory you have against her in 50/50s guessing games is just a small one as any mistake…
  • The multitude of hacks available for virtually all UE games is somehow not proof enough? There's even kits specifically made for hacking UE. I won't link any of that here, naturally. If you deny it you're either ignorant or simply a fanboy of the engine. Servers literally do run lighter version of the games w/o any…
  • It's made with Unreal Engine and it is notorious for being easy to hack and poor practices in general in regards to netcode. All data for all clients is replicated even though it's only relevant for some. So for example position for players that aren't even visible is communicated to everyone anyway. That's why wall hacks…
  • In its current state, sole survivor is completely useless. TBF I feel like left behind and sole survivor could be combined into 1 perk. So get additional speed increase for doing gens for each player killed, and at the end see the hatch if you're the last one left.
  • Some really good suggestions there. Another suggestion is to let players ban a certain killer when they queue up. Then those who like to go up against the Nurse can, and those who don't aren't forced to. This will increase que times, but I know most would happily que a bit longer to get a game they actually want to play…
  • It shouldn't matter whether or not the player is a "beginner". The question is why face camping is a viable strategy AT ALL. In what capacity can that even be called gameplay? Is it FUN? My solution would be to have a progress bar slowly rise when the killer is close to hook. When the progress bar reaches maximum, the…
  • Yeah I'm out. Until they make SoloQ fun again there's no reason to play this game anymore. Hardly a mystery why killer queues are so long when survivors are leaving in droves.
  • I ended up uninstalling the game. SoloQ is miserable experience atm, there's no denying it. If the devs actually care to make SoloQ winrate somewhat balanced again, I might be back, but until then I'd much rather play something else.
  • Nurse doesn't just need a nerf, she needs to be removed entirely. Why? Because her kit is completely busted with the current game mechanics no matter what you do to her. Being able to blink through obstacles negates the only thing survivors have against killers. A good nurse won't fall for anything you can do. SoloQ vs…
  • Some builds I've tried and had reasonable success with: PWYF, Nemesis, Bamboozle, + any gen slowdown of your choosing. This is a strong chase combo. You will still eat pallets but at least you can force them out with bamboozle, and that will also get you PWYF stack with nemesis if they hit you. Corrupt, Call of brine,…
  • She's a DLC killer that: Has a teleportation that's worse than Freddy's and that the survivors literally can turn off. Has no anti loop. Has a gimmick that doesn't do anything (condemned). Has invisibility that's worse than wraith. There's literally nothing to this killer so why would anyone want to play her?
  • The condemned mechanic is an utter joke. A gimmick more than anything. Even if you play for condemning survivors throughout the whole match, they can still do all 5 gens and not even interact with any TVs or video tapes. Perhaps it works in lower skill matches but not in high mmr. Maybe you get a mori 1 out of 5 games. In…
  • I just did that and it doesn't work. I was using Iridescent Videotape (turn TVs back on) and Ring Drawing (survivors gain condemnation when healing someone). Whenever I was chasing someone and they were close to a TV, I would teleport to it to build condemnation. I was doing that during the whole game. Despite this, not a…
  • I just played a game where I did this and it doesn't seem to work at all. I was using Iridescent Videotape (turn TVs back on) and Ring Drawing (gain condemnation when healing someone). Whenever I was chasing someone and they were running towards a TV, I would teleport it to build condemnation. I did this throughout the…
  • Ah, good point. Thanks for sharing these tips!
  • Yeah I was playing Freddy, so that makes sense. But damn, I wasn't aware OoO was such a counter to him. They can literally see him at all times if affected by dream in that case while in a chase.
  • Yeah this has started to happen to me also recently.
  • Woosh. You missed the point completely. Furthermore, your argument is something I haven't even argued against, so way to straw man. For clarity - the experience for a targeted survivor of face camping is terrible regardless. Picture this from the viewpoint of a single survivor (no SWF). You get hooked once, and then is…
  • Ok, I see that point. I don't play SWF, just alone, so my perspective is different. Still, I don't think the game should require specific perks or items in order to combat a toxic play style that all killers can do regardless of perks or items.
  • How do you mean survivors would be abusing? It's not the choice of the survivors to face camp. Face camping creates a terrible experience for the survivor being targeted. Sure, the killer won't get as many blood points as they could have, but that doesn't make the experience any less terrible for the survivors. There…
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