Comments
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agree with most of this list, but I would argue that clown should be above Trapper/Doctor.
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I would love to see Ghostface make a appearance at some point, I just struggle coming up ideas for his power. The only interesting one I could think of would be something like this. * Each match would have two Ghostface's, both being controlled by real players. One player would be Billy, and the other Stu. While they both…
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Already is one https://discord.gg/rBsC9M
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I wouldn't mind seeing characters like those, but I wouldn't want them to just be included for the sake of inclusion. I think there is a ton of potential for cool killers based on Japanese horror stories, although a yandere would feel out of place(in my opinion at least)
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Probably near the anniversary
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It's been a long known joke
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It's a perk that's strength depends on rng. If your totem spawns in a hidden spot, you will slow down generators. If it spawns in the open it will get destroyed in a minute, and you will be down a perk for the rest of the game.
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Borrowed time used to be a little OP, but since the nerf I feel like it has been balanced. I have never heard anyone complain about unbreakable.
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* Huntress * Pig * Myers * Clown * Doctor The survivor I play: Ace
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Take the slow away and you take away any use he has.
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my votes: Pallet changes- Good addition Hatch- Should be tweaked, but otherwise good New killer- He's fine
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This is a really cool idea for a killer
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He's alright, I enjoy some of his videos. Don't always agree with his opinions, but he seems fairly normal.
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The ptb will probally end when the update launches, so I think it will be around dbds anniversary.
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The whole point of the ptb is for us to help the developers test the game/iron out bugs. Getting compensation for that would be missing the point.
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The hatch change is balanced. It makes it so a survivor doesn't have a free win when hatch is open(as the killers only defense would be to let them escape or try to find them quickly) I wouldn't mind generators automatically progressing faster when it's open though
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* I'm not sure what you are saying here. The remaining survivors can already work on all the gens, at any time. * Apart from being annoying, this wouldn't do much. Killers that pay attention can still see the lights above the gens/hear them. * Most of the time there will only be 1 or 2 chests left anyways. * Gens are…
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I would personally put self care in the balanced tier. While the perk is insanely strong, it is counterable.
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they unfortunately cannot add cosmetics to licensed characters as of now, Would be cool to see a cosmetic like this in the future though.
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The killer is fine right now, people who want nerfs are trolling. He has uses and I consider him to be fairly balanced.
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This. Giving us auric cells for the dlc we bought would be a perfect reward.
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The whole point of the power is to slow people down and be annoying. Removing it would make the killer useless.
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The death of Gigantic made me insanely sad. I actually played that game a ton, it's a shame it never caught on. I hope other less popular games that I play(like Darwin Project) don't go down that path.
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The stealth. I've been waiting for a multiplayer stealth game for so long, and finally we got one. The fact that can also play as/get killed by some of my favorite slashers only makes it more fun for me.
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Did you draw that? If so great work, looks great!
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Hello! I'm a DBD fan and admin on DG forums. Not the best at either games, but I'm trying to get better.