Comments
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Perk: Any means necessary
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It's not. Thanks to that validation update, it messes with killer powers. It's broken and unhealthy and op is right it rewards bad plays. It also isn't used as intended, as people use it to extend chase rather than dodge hits. If it had no vaults and hinder d for a few seconds and if the validation was fixed, it would be…
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Nobody really liked Hellraiser except the bhvr guy that begged and pleaded to have him included. Pinhead is a B list horror monster at best.
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The slow vault at :30 leads me to believe he's running at 105% movespeed There's little to no way he should've had time for that.
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Nea is a thing that already existed, not sure why but she's been there long enough people should know the devs have always been pro LGBT. There is no proper way of doing anything related to anyone for any reason. We're human and any level of controversy is always going to be controversial. The issue is when people start…
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Spaghetti
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Boons are busted, nuff said
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Otz did a whole video countering this statement. Ghostface can be revealed with stretched resolutions.
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You are correct. Without the information that an aura provides, there is little incentive to leave, especially if you hook at an active gen. Never feel bad about camping or tunneling, because it's an intended part of gameplay. Anyone who complains about camping and tunneling is simply a salty loser who can't handle…
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Nemesis is totally fine. It's just his zombies that need to be fixed up. The zombies should not be getting stuck in walls and their fov for visual detection should probably be widened.
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Yea, both are disgusting, but no, Mikaela is not a new Meg. Meg is kinda clueless, like a runner with ear buds on blasting music at high levels whereas Mikaela has an air of undeserved confidence like fans of jackass trying out the latest milk crate challenge and uploading the footage from the hospital bed.
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Yes In the game of "do gens or die" you have to do bones at the same time as gens or dying
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Burger King Freddy is acceptable nerf. This pleases me greatly.
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I thought said nerf Freddy into oblivion and this is all you can come up with?
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Moore.
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More.
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Not enough. More.
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Nerf Freddy into oblivion.
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Dbd is deteriorating rapidly. Pretty soon, one of these hotfix updates will lock the game up altogether.
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Camping and tunneling are the only interesting parts about playing killer anymore, especially after the recent and toxic hatch update. Killers have more control in a trial than ever before, but only if they play by the rules of "do gens or die". Survivors are forced to "do gens or die" so there isn't anything else for them…
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DC is only the surface layer of what's arguably a series of systemic problems along with unresolved bugs and insufferable QoL
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DC is only the surface layer of what's arguably a series of systemic problems along with unresolved bugs and insufferable QoL
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just go back to release legion for a few days, then after everyone suffers miserably, revert legion to current and nobody will complain about legion again
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Monitor & Abuse, Iron Maiden, Hex: Devour Hope, Hex: Haunted Grounds
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That's rather subjective, sir.
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Since she has not been kill switched, her face must be as intended.
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Yes, Ace is lucky. I wouldn't call it a punishment. If this survivor is behaving this way, then their time in that trial is wasted, is it not? So if that person is allowed to leave and join another trial and behave exactly the same way, this proposed update would slow them down, which would cause less trials to be affected…
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Thanks to spaghetti code, if they tried to slightly increase the range, it'd likely end up being stompable across the entire map
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On quite a few maps, sometimes the shack bones can't be stomped
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Cowboy, because he wasn't broke. Why fix what ain't broke? Clown, because buffing survivors is silly. Why speed up survivors when you could have honked the clown nose instead? Pig, because all of her buffs were actually more nerfs. Why the pig abuse, bhvr? Wraith, because all seeing blood shouldn't be a thing. Why isn't…
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It was a sarcastic approach to pointing out an easy to see trend, that was all.
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It was a sarcastic approach to pointing out an easy to see trend, that was all.
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While the game may have a mature rating, the fine folks at BHVR feel that it's mature audiences make immature comments. Sorry, but someone's feelings got hurt.
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The fun analogy here is the amount of time and electrical energy spent getting the single blood point is comparable with the amount of time and energy getting the Hellraiser NFT for a single image.
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No, that's not what I said. Have a great day!
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Toxicity comes from those that complain
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Put the sandbag on the ground then put the sandbagger on the ground. Proceed to hooking the sandbagger before hooking the sandbag. If the rest of the team is paying attention, they'll have an opportunity to rescue the sandbag. If they do rescue the sandbag, I'll hard proxy camp the sandbagger. If they don't rescue the…
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That's exactly one of the reasons why it should be buffed tho. Between DC penalties and having to spend the time in a trial they were matched up for coupled with the new hatch conditions, there is a need to fix up the self unhook base chance and keep people in the game.
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Almost reminiscent of Keynesian economics...
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You can call it a buff if you want to, it technically is a positive gain for the self unhook chances. I'd call it a "fix"; sometimes devs "fix" things with a buff or nerf. Nomenclature tbh
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Yea, but I wouldn't call it a buff. If they upped the base unhook to 10%, survivors would have about a 1 in 3 chance of getting off the hook with self unhook. Currently, survivors have about a 1 in 9ish chance of getting a self unhook. This would kill hook DCs but still make self unhooks risky even with 3% offerings.…
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Just increase base chance of self unhook, and the survivor is forced to spend more time in the current trial
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You're supposed to report this. The game doesn't really have logs that work to route out these issues and you're at the mercy of the mod team for reporting after the fact. This kind of thing will happen and because of the new hatch update, you have absolutely no chance of survival in that situation. There isn't any…
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Yes that. The new safety pips is only achievable by the hatch. That means you'll nearly never win mmr on your own. There will be rare instances where you are on a gate and your last teammate is hooked, but what on earth would incentivize you to go back at that point? You could high risk high reward for your teammates +mmr…
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Biggest issue for players that get matched up is the snowball trend the team tends to have. Even at mid mmr ratings, it's likely that the team fails and the devs have acknowledged that the survivors have far less of a chance at escaping once the first survivor is killed off (hence the killer gains the most mmr on the first…
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You aren't supposed to spam the wiggle. I believe there's a certain button pace that makes the wiggle bar a little faster than simply spamming the wiggle keys.
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Like how plague basically locks out medkits, hex perks should lock out blessings. A hex perk should only be cleansed. Being able to bless over it has been a poor decision on the devs part.
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Not the first time this game has lied about anything
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Camping is the killer equivalent to gen rushing. Specifically proxy camping. Face camping is much slower so it would be the equivalent to tapping all the gens
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Devs had stated that teabagging is a grey area. That tells me they are not against teabagging at all. By tolerating this kind of behavior, the devs otherwise support selected types of toxicity. This game clearly has boundaries with messages and various expressions, with an insane number censored phrases and words. How is…