Comments
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Good cya kid!
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Seems to be the direction they're going in. Why balance the game when we can just add more to the mess and look good while we do it xD
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I feel like both need a bit of reworking. Keys legit just need an animation so they arent an insta no counterplay win. Moris need a little balancing too. These are both things the community has complained about and still nothing
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And just some examples of things that took FAR too long to fix: hatch standoffs, dedicated servers (still a ######### mess), insta builds on killers, broken af perks like pre rework ds, and things like the freddy and spirit rework. You guys just dont care and take forever to fix things that alot of people have issues with.
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No that's avoided by the killer closing the hatch, which should make the hatch inaccessible once they start said animation. Giving the survivor a free hatch escape just because they found the hatch too is lame and it makes no sense why you cant grab them out anymore
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I've had several instances where theres nothing I can do once a survivor gets to the hatch. Try to interrupt, you just smack them and they jump out. Try to close it, apparently they can jump in it while you do that. Close it in front of them while they have a key? They immediately open and no time for counter. I rarely see…
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@AntiJelly see It would make sense if it were just steamroll games but one of my recent 4k games there was multiple chases, hooks and unhooks, and gens completed and still just a safety pip. Just feels wonky to get a 4k and not see any progress (or almost a loss of progress)